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MaxGamp

64
Posts
2
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A member registered Aug 09, 2020 · View creator page →

Creator of

Recent community posts

Really unique mechanic of combining together keys to form one action. The tank level was really frustrating and sometimes the controls kind of made my hand hurt from spamming inputs. Otherwise a really cool and unique game, well done!

I love this short story driven game and such a unique concept! Some levels could be a bit hard because the player doesn't know what can be interacted with but I usually got it in the first few tries. Good work!

Pretty cute and fun game, it can sometimes be pretty rage inducing because the jump height barely clears the enemies - but that might be intentional. For me the ball didn't spawn correctly and was just statically in the corner. Other than that it's a pretty fun puzzle-platformer kind of game!

Thanks I'm pretty proud of the 'feel' of the game, though there still are some other issues. Much appreciated!

Thank you very much!

Thank you for your feedback! Yes I'd love to play your game

Pretty frustrating to not have any checkpoints, and the movement feels a bit floatey and can be hard to judge sometimes. But other than that this is a great concept of having to sacrifice the ability to shoot to gain the ability to jump. Also I really enjoyed the music!

I love the concept, art and audio. This could totally be a full game on its own with a bit more polishing! Well done!

Amazing outcome of a 48 hour jam, awesome atmosphere, visuals and audio. Expecting this to be in the top 10 at least.

Awesome original idea and good presentation! I'd like to have a way of seeing your own health but other than that it seems pretty good!

This looks like a full game that you could find for like 5 bucks on steam or on a mobile platform. Well done!

So satisfying to catch bugs as a spider, the style really reminds me of carrion for some reason. Good job!

Pretty awesome, though I myself never liked the X to attack Z to kick control schemes. Still enjoyed it but couldn't beat the levels with the walls of elctricity in them. With some more polish this could be a standalone game!

From the screenshots and descriptions it looks like a very fun game in which you put a lot of hard work into! Really sorry that you didn't manage to upload it, but I'll be sure to check it out in a few days after the jam!

This is so cute, love the original idea and the awesome art, well done!

The movement is very floaty, but I like the double jump. It's very confusing but once you get it it's just a matter of fun but also angering trial and error. Though I like the idea of "joining together" the two!

I like the core idea, though it's as you put it "very random" and not that polished. Though that's to be expected in a game jam - still an interesting concept!

Really enjoyed the music and sound effects, and the collision was pretty great! I was a bit annoyed by the movement only allowing 90° turns and no 180 turnarounds, though I understand that was because of the 'wrecking apple'. All in all a bit underpolished but still fun!

Love the concept and I'm sure you could make a whole game out of this! Though it took me a bit to understand what I have to do, and when I did I was able to rush through it quite quickly. Still fun while it lasted!

unity.dll was not found. Sad that I couldn't play this :(

Looking back I should've maybe put some text on screen to show controls just in case. But thank you very much for the feedback!

Yeah I should've playtested a bit more to improve the experience, but thank you very much for your feedback and rating!

Thanks for playing and rating my game!

Nice concept! Loved the last level's 'easter egg'. The movement felt slightly off but other than that pretty good game for 48 hours!

Awesome Stanley Parable like game, I was kind of aimless until I realised the whiteboards had more than just funny conspiracy theories about plants on them. Loved it!

This was actually a really awesome, fun and very well balanced game! Of course not everything could've been top notch but the graphics still were good enough to be enjoyable. Rooting for you to place high!

Good music, though I don't know how well it fits. I do like the concept of the player 'connected' to various things in the world. It could use some polish and maybe a tutorial or at least a text box telling you the controls. But other than that, nice short puzzle game!

Thank you very much for playing, rating and providing feedback! I'd just like to inquire as to in what way it was hard to control? I'm glad you enjoyed the polish and theme!

This is a lot of fun and get's really confusing/hard! Also very original and smart idea!

Thanks for rating and providing feeback!

Thank you very much!

Sadly I didn't balance it well enough, I'm beating myself up for this because it would've been such an easy fix that would've improved the experience by a ton.

A very large project, very cool concept, though the physics are kind of janky .

Very atmospheric, I love the simple artstyle and the story!

Sadly can't run this :(

Sadly can't run this :(

Awesome idea and presentation, though it can get pretty frustrating when none of your tiles have any viable paths and you need to place and delete until you get one. But it's a great game for 48 hours!

Very fun puzzle game (Or showcase, as you put it). I liked the multiple window concept and alltogether it was pretty satisfying to complete levels!

Pretty fun small game, and I really love the concept!