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Polar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1645 | 3.310 | 3.310 |
Overall | #2994 | 2.586 | 2.586 |
Presentation | #3491 | 2.345 | 2.345 |
Fun | #3760 | 2.103 | 2.103 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
All poles are joins, you lose when all linked are broken
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
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Comments
I think there is a nice idea behind this, but it is really hard :D Plus I had the feeling that sometimes i could not select a node? Would love to see it in a bigger resolution so you can see the enemies earlier and build like a huge "magnetic fiel" network!
Hard but interesting
I didn't really understand how the game works althought the instructions looks straightforward^^
I liked the idea and the game could be something that would be nice to sink some minutes in, however the UX (controls, what is power?) really buries the experience.
This was actually surprisingly fun, a cool mechanic. Although displaying how much power you have at a given moment would help immensely, since it didn't seem to be the number at the bottom?
Thanks, the number at the bottom is suppose to be power but there are issues when restarting...