Play ZQSD
Ze Queen's Special Delivery - GMTK 2021's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1226 | 3.478 | 3.478 |
Fun | #1626 | 3.000 | 3.000 |
Overall | #1825 | 3.087 | 3.087 |
Presentation | #2509 | 2.783 | 2.783 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Ants join together in order to control a meatball, made of ants, joined together ..
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Funny little game, but I never finished it... The "meat quantity" mechanic is counter intuitive : I think I need to always boost with the ants instead of "joining" them to go faster (which is the theme, so it's a bit unfortunate if the strategy to win is NOT doing it ^^'). Maybe I am missing something ?
That's too bad, because I really enjoyed going downhill with speed and jumping from cliffs to cliffs, that was enjoyable, but always too short, due to the meat requirement. Maybe just a timer would have been better ? Ants joining together to bring some meat to the queen before she dies from hunger ?
Otherwise, visually, the game is really good, the gameplay is fun, the music is really fitting... That's a really nice entry ! That's probably why I was a bit sad when it stopped due to the meat ^^
Good idea, but would like to have had some sort of indication of where I was headed. Had no idea if I was going the right or wrong way and at one point I got spun around so much I became unsure of whether I was still headed in the "right" direction or backtracking
Good idea, but would like to have had some sort of indication of where I was headed. Had no idea if I was going the right or wrong way and at one point I got spun around so much I became unsure of whether I was still headed in the "right" direction or backtracking
Good idea, but would like to have had some sort of indication of where I was headed. Had no idea if I was going the right or wrong way and at one point I got spun around so much I became unsure of whether I was still headed in the "right" direction or backtracking
It was a great idea and a nice game, but i got some lag!
Sry about that experience, we couldn't do much optimizing due to short time :(
It's okay bro, my pc is a low engine so it's not your fault!
I think i'd make the ant hitbox bigger, but this was a fun take on the theme!
its a little confusing, i would start with a lil tutorial or maybe better explained mechanics, but it looks fun
Hi! There is a "tutorial" as in the machanics are explained onscreen and the beginning of the level is meant to explained those mechanics along , sorry if it was not enough
Got really confused because it goes the wrong way at the start. But had fun once i figured it out
Very interesting take on the theme, nice game you all out together and love the jams y'all put together!
Nice game
the funnest thing ive ever played
Liked the idea, and I think it fits the theme pretty well.
My main problem is that it's too easy to get off-trail with no way to get back.
But still, good job!
Thank you! You are meant to be able to go offrail and come back (for the first half of the level), meat consumption is meant as a way to limit that
I love the concept and gameplay was fun!