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Scrapyard Sprawl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3202 | 2.333 | 3.500 |
Overall | #3761 | 2.250 | 3.375 |
Presentation | #3853 | 2.167 | 3.250 |
Originality | #3997 | 2.250 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You expand your influence by joining structures into a graph.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very fun game. The only things that definitely was missing is a minimap and the ability to zoom out. There was also a bug that prevented me from winning in the last level where the enemy only had 5 cities left but all connections I wanted to build wouldn't be build. I think this might be a problem with an array that is too full but I really don't know either. However I had much fun playing anyways.
Thank you for playing! I'm just finishing up work on a post-jam version that fixes all of the bugs (I hope) and significantly improves the UI.
Very intersting game, reminded me of Biotix. Just one question: why is the Title different from the .exe?
Thank you for playing! Regarding the title - I did some rebranding after I submitted it for the game jam :D. Kind of stupid, I know, but I had trouble coming up with a good name at the time.
Cool game
Got my rating :)
Thank you!
Interesting idea! Very satisfying to get more and more mass!
Thank you! I feel like the gameplay I ended up with isn't fun at all, but I had a lot of fun jamming nonetheless :D
To be honest, my favourite part of most RTS's is the snowballing of power, so this game is right up my street!