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A jam submission

course-correctView game page

Game for gmtk game jam 2023 Entry
Submitted by pugdev (@GrumbleOfPugz) — 13 hours, 3 minutes before the deadline
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course-correct's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#3883.8253.825
Overall#9823.6333.633
Presentation#10843.7503.750
Creativity#22543.3253.325

Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of deciding where to hit the golf ball you have to direct by placing objects in order to hit the golfer (carl)

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted

very fun puzzler, all the mechanics are fun and id love to see this built into a bigger game!

Submitted

A tight game with a great collection of mechanics and levels. It would be nice if the ball automatically reset after coming to rest (or reentering the same cannon twice). Love the music. Great work!

Submitted

I liked the mechanics, you can easily do a lot of puzzles with them and it's cool to use them. I just feel like it would be interesting if the ball was leaving the whole or if the idea was to Carl to throw the ball first and we having to make the ball go back to hit him, just to explore the concept of "roles reversed" a bit more. I'd also recommend changing the color of that one power up that makes you change the ball's direction, because it was quite hard to see due the low contrast. Interesting entry, nevertheless. Good job. 

Developer(+1)

The ball is leaving the hole it's just not very good art and probably not well shown. As for the change direction item, you are correct it is way too dark I should have changed it in the final hours but I didn't notice until it was too late. Thanks for the feedback!

Deleted post
Submitted

The concept seems like it has potential, I hope you find the time to polish it a bit more some day!

If you can find the time, would you please check out our game as well?!

Our twist of the theme is that a critic tries to play your unfinished game, and you fight from inside the computer to make him like it.

Submitted

Really cool mechanics. Loved it!!

Submitted

Great idea and execution!!

Submitted

Amazing job wit this game! First off, I always to see a fellow Godot dev ;). Also, the game was super creative and I loved that it was different in that you are trying to hurt the golfer and that you didn't control where the ball shot. Please try my game too if you would like :)

can't load from browser, for download only

Submitted

Super fun! Addictive loop, fun, simple, and easy on the eyes. Super well done!

Submitted (1 edit)

the game is just too good, I never felt bored or demotivated, and the game design is top notch 

feel free to check my game as well 

Submitted

Fun concept, I love the huge variety of level features you've added, as well as the fact you can beat levels in many different ways! Great entry!

Submitted

Good Job! I like it.

Submitted

Fun and well done! Really loved all the quality of life features too, goes to show how much that stuff matters even in a jam game.

Submitted

Very nice Idea, the puzzles are always different so the game dosen't get boring!

Submitted

Pretty fun, and very polished game ! I feel like golf games were pretty popular this jam, but yours is very well done !!

Submitted

This is such a polished game, the theme is just there. But overall its a really fun puzzle game. Well Done!

Submitted

Lovely game, was actually really fun

Submitted

Lots of fun, really liked the levels with the speed boosts! Would have liked a keyboard option to start the level (instead of having to click play), but that's just a minor thing - Overall nice game!

Submitted

Loved playing, your boosters, cannons, and the holes were so satisfying to get right. Spent ages trying to see if I could beat levels without using all the pieces. Well done!

Viewing comments 23 to 4 of 23 · Next page · Last page