Play Bullet Chamber
Bullet Chamber's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2117 | 3.293 | 3.293 |
Overall | #2690 | 3.023 | 3.023 |
Enjoyment | #2948 | 2.707 | 2.707 |
Creativity | #3035 | 3.069 | 3.069 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a sniper shooting game but you control the bullet instead of aiming with the sniper.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Cool concept! Loved the music. I don't mind the bullet speed. It kind of gives me OG flash impossible game vibes where you need to remember where to move and when. Nice work!
Great concept and execution! The speed of the bullet is way to fast to dodge though.
I will patch the game and smooth out the gameplay from all the feedback that I got when the voting ends.
by adding the reject button added another layer of polish! great job! the speed of the bullet seems too fast but by having a fix level seems to help
I will make is so the time is slowed down so with that it can make sense the bullet is slower.
It's a kind of die & retry flappy bird ahah, congrats on the game ! Pretty fun !
The animation and art for the loading and firing is pretty awesome! The actual gameplay is mostly memorization since it's often impossible to dodge an obstacle if you're not already in a good position.
it feels a little like flappy bird on steroids^^
the background is a little hard on the eyes and I would like it more if you could react to the obstacles and not know them by heart
The music was choosen very good. Nice gameplay Idea, Really good concept ! :D
Main menu theme is a royalty free music, the other two (in gameplay and at the end) are made specifically for the game.
The game art was amazing and it was rlly funny to play. The same idea was made on a different and creative way than other games and the start when you reload and shoot is very satisfying for some reason. The game is hard but as you die you start learning where to go to dodge the next thing and the progression was nice. very well done!
The music and animation was really nice, I didn't feel bad about having to go back to the start because I got to see the cool animation again.
Love the reload animation! It combined with the amazing sound design really makes wanna retry after every death. The bullet probably be a bit too fast, but I memorized the start and got lucky in the end! My only major problem other than bullet speed is that the background in the first area moves so fast it makes me slightly nauseous. Cool game overall tho, great role reversal submission!
I will change the backgroumd for a blurred smooth background when the bullet is moving, I am aware of the problem.
Nice visuals. the game is very simple but the premise is very interesting!
Thanks for the feedback.
Really nice game I really enjoyed, the audio is so satisfying and the pixel art very good looking great work !
Except the background, I can't agree that's very good looking, I've drawn that in under 10 minutes.
heyyy no dont be too humble ! The time you Can spend making assets does not influence the quality of them! I personnaly found your pixel art really nice looking and I am saying the truth you can trust me about this !
I am not trying to be humble, this is really what I think about my background. I compare it to my other art and I don't like.
But thanks for your opinion.
The concept is cool, the art and audio feels good with the Gameplay and the game is clearly in the theme as asked !
I found the bullet pretty too speed to let me know to have the time to react until i understood i have to die and retry and to memorize the walls location and so on haha
Anyway this is a nice experience, well done !
I'm not very satisfied with how it turned out, probably just not used to 48 hours constraint and I wasn't able to work on the game for full 48 hours (not near as that).
I cut a lot of content even from core gameplay, It's a painful decision to make but I would not have finished the game otherwise.
After all this I'm glad some people like the game.
Really like the bullet chambering animation
Ha! Interesting twist on Flappy Bird, really creative! GG!
I played this game for way too long but finally made my way to the Abyss! Simple yet addictive game well done and I love the gun reloading animation :)
I'm glad you liked it.
Most of the development time went to the reloading animation :)
Damn this is hard, very challenging game, but a great one! Loving the menu music, nice one!
Main menu music is a royalty free music made by Ross Bugden, check him out:
The game is challenging! Nice.
It reminds me of the game BarrierX
Great work.
I later realised that's it's also similar to an android game called REDDEN.
The audio and visuals are amazing, I would have liked to see a few more but slightly easier levels. (Which isn't necessarily possible in 48 hours, of course)
I did plan to add more levels then I remember that I also need to make level selector so I cut that out.
A little bit trial and error, but I must say that the presentation was excellent! Loved the visuals and the audio! :D
The bullet is too fast so you mast remember the layout of obstacles - that's why it isn't randomly generated.