Play Bullet Chamber
Bullet Chamber's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2117 | 3.293 | 3.293 |
Overall | #2690 | 3.023 | 3.023 |
Enjoyment | #2948 | 2.707 | 2.707 |
Creativity | #3035 | 3.069 | 3.069 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a sniper shooting game but you control the bullet instead of aiming with the sniper.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The concept is cool, the art and audio feels good with the Gameplay and the game is clearly in the theme as asked !
I found the bullet pretty too speed to let me know to have the time to react until i understood i have to die and retry and to memorize the walls location and so on haha
Anyway this is a nice experience, well done !
I'm not very satisfied with how it turned out, probably just not used to 48 hours constraint and I wasn't able to work on the game for full 48 hours (not near as that).
I cut a lot of content even from core gameplay, It's a painful decision to make but I would not have finished the game otherwise.
After all this I'm glad some people like the game.
Really like the bullet chambering animation
Ha! Interesting twist on Flappy Bird, really creative! GG!
I played this game for way too long but finally made my way to the Abyss! Simple yet addictive game well done and I love the gun reloading animation :)
I'm glad you liked it.
Most of the development time went to the reloading animation :)
Damn this is hard, very challenging game, but a great one! Loving the menu music, nice one!
Main menu music is a royalty free music made by Ross Bugden, check him out:
The game is challenging! Nice.
It reminds me of the game BarrierX
Great work.
I later realised that's it's also similar to an android game called REDDEN.
The audio and visuals are amazing, I would have liked to see a few more but slightly easier levels. (Which isn't necessarily possible in 48 hours, of course)
I did plan to add more levels then I remember that I also need to make level selector so I cut that out.
A little bit trial and error, but I must say that the presentation was excellent! Loved the visuals and the audio! :D
The bullet is too fast so you mast remember the layout of obstacles - that's why it isn't randomly generated.
that gun animation is sweet, the game feel is top notch. 👍👍
Most of the development time went into that sniper rifle :)
You definitely know how to make a game, excellent presentation! Love the visuals, screen shake and audio.
Still, I cut a lot of stuff from the initial idea. It was supposed to be a sniping game where you're a hitman and had target's to eliminate. I've planned to have different levels, like a jungle (MGS3 style) a city level and a shooting range for the tutorial. I did also plan to have an animation for a headshot like in Sniper Elite games.
Cool idea, loved the music, but in the latter stages it was hard for me to keep track of all the obstacles, so unfortunately, I didn't manage to get to the end :( . Nevertheless, it's a lovely game.
Thank you. Yeah you have to memorise the obstacle placements because the bullet is fast.
Its a cool take on the endless runner genre, the controls are very responsive. I had a bit of trouble tracking the obstacles tho, especially as the screen is scrolling so quickly. Our minds tend to filter out dark objects, especially when moving, so making the obstacles brightly colored will help draw our attention to them similar to stop signs. The guitar bgm is sick tho, it really puts you in a zen mood. Great job!
Thank you for your feedback, I'll keep that in mind.
I liked the flappy bird -like mechanics, not so much the memorization, but that's just personal preference. I liked the music though, and it's impressive that you made it yourself as most people aren't able to, good job!
I've been teaching myself to play on guitar for a year now so I just made something really quick that sounded acceptable. I'm still really bad at writing my own songs. I find this easier than fiddling with music making software, I don't have much experience with that kind of stuff.
Nice idea and really fun to play, loved the color palette and the idea that, when youre at a far distance, environment changes.
However, noticing obstacles at the first section of the game is difficult, since they are in a similar color palette. I suggest making them brighter to make a clear contrast with the background.
I did drastically change colours of obstacles and the background so you can actually see them but it needs more tweaking.
Thank you for your time to review the game
Gave it quite a few tries, unfortunately I didn't make it to the end! The bullet moves so fast, which makes sense, that it almost becomes a memory game versus a traditional flappy bird time game, where I have to remember where I messed up on the last run.
Unfortunately I'm not the best with memory games. I may come back to this one later and try to get to the end! :D
Thanks for your time, yeah it's more of a memory game that's why it isn't randomly generated. I maybe should'ave added an ability to slow down time while holding a button, I didn't run out of time I just decided not to (my fault).
Oh yeah that does sound like a nice idea. Bullet time! 🤣
Very fun game! The music is a really nice touch to the challenging gameplay, too.
Thank you.
Fun game, I almost make something similar to that.
I do think that the camera is to close to the bullet, or that the bullet goes to fast
I had to relly on memory more than on skill.
I did experiment with speed trying to find a perfect number but lowering it any more and it becomes really easy (if it was generated that could fix it). There is also a bit of camera shake, it's lowered a lot from my original intent since looking at it made my head hurt.
Really addictive. At first I thought it was way too fast for me to get far, but after a few attempts I was dodging like an expert. Fun game.
Thanks, I will probably add more levels after the jam, tweak some stuff and also make a mobile port.
I like the art for the gun a lot, and I think the game is fun. Good submission
Thank you. I did waste some time off the jam just looking at the reload animation over and over :)
Initially it wasn't inspired by an android game called "REDDEN" until I found out about it from my brother since it reminded him of it, then it was a bit - I suggest you to check that game out (first Chapter is free).
reminds me of geometry dash. i liked that you could reload the gun lol
It felt really satisfying to me so I had to add a manual reload.