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Shadow's Deception's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4738 | 2.389 | 2.389 |
Presentation | #5549 | 1.889 | 1.889 |
Overall | #5622 | 1.889 | 1.889 |
Enjoyment | #6227 | 1.389 | 1.389 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a stealth game where player controls multiple guards to catch invisible assassin. It's a role reversal to the traditional sneaking behind guards games.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Hope you will finish your game after jame - i like your project image very much
Thanks! Kindly follow for regular updates after voting period is over.
Not sure how to play, I just keep losing right away ;//
Sorry the controls of the guard was not finished within game jam time. The webgl version also messed up some rendering issues. I plan to update all of this issue after voting period is over
Very interesting concept! Would love to play it when the fixes are implemented!
Thanks! Kindly follow for regular updates after voting period is over.
Sorry you couldn't finish in time, it seemed like an interesting idea
Thanks! I intend to work on this and make a complete game based on this.
As the other players have said, I think the controls are missing.
Thanks for viewing this game! Unfortunately I ran out of time, I wanted to implement click to move the guards. Also the webgl version is not rendering the game properly. The red cube is only visible when it's within the field of view of the guard.
The gameplay is missing
Thanks for viewing this game! Unfortunately I ran out of time, I wanted to implement click to move the guards. Also the webgl version is not rendering the game properly. The red cube is only visible when it's within the field of view of the guard.
It seems the webgl build is bugged ,but the idea is intresting.
Thanks for viewing this game! Unfortunately I ran out of time, I wanted to implement click to move the guards. Also the webgl version is not rendering the game properly. The red cube is only visible when it's within the field of view of the guard.