Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

MOO'D (GMTK Game Jam 2023)View game page

You wanna rip and tear in MY TOWN? I don't think so...
Submitted by bionick7, kevinkerrmusic, 8Bitme, I/O, oalpcakir (@theoalpcakir) — 1 hour, 3 minutes before the deadline
Add to collection

Play game

MOO'D (GMTK Game Jam 2023)'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#19883.3443.344
Creativity#28473.1253.125
Overall#28492.9642.964
Enjoyment#37672.4222.422

Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Narratively, you play as the "Bad guy", but mechanically, the player takes the role of an encounter designer

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 36 to 21 of 36 · Next page · Last page
Submitted

ahahah cool parody game :)

Submitted(+2)

Wow! The music and opening is awesome! It took a second for me to realize what you needed to do but the game was so cool!

Submitted(+1)

I love the opening, and how the game page looks. The colour, the font, the art. Amazing. I love it when the red particles comes down when you first start the game and the metal music as well. I love the overall theme and I understand how it fits. I guess the gameplay can be improved, I tried to spawn, but looks like there is a limit of 5? Maybe this is to balance the game, but I always find it difficult of how to even damage the main character, need to find a specific time to bomb the MC? I feel the gameplay loop is too quick as I keep having to restart whenever the MC glitches and trying to walk past Mr Pig guy. I guess I feel very lost and confused not knowing if whatever I am doing even damage the main character as he would just walk over them, or the minions walk over him. 

Submitted(+1)

Nice artwork. Good job

Submitted(+1)

Interesting concept! 

Submitted(+1)

Great concept - and I love the theme! The MOOD logo and home screen are hilarious. It wasn't immediately clear how to play, but once I read the controls in your description, I got the hang of it pretty quick. Nice work!

Submitted(+1)

I like the concept, it's fun !!

(+1)

That intro screen was definitely legendary!
Control were hard to understand in the beginning and things seems a bit challenging at first but once you get the hang it is easier to just tortune Mood slayer!

Submitted(+1)

I love the logo and its animation in the title screen so much!! Feels soo epic
Great concept, I had a fun time playing. Good job!

Submitted(+1)

I saw the logo and had to try it out. Fun game!

Submitted(+1)

cool idea)

Submitted(+2)

I suppose that constantly spamming bombs shouldn't be the best strat, but you know what they say, given a chance, players will optimize the fun out of a game...

Developer(+1)

Agreed, in a hypothetical post-jam version we'd focus a lot more on ways to incentivise player creativity

Submitted(+1)

Nice title screen, there needs to be a tutorial level in-game.

Submitted(+3)

Really loved the art and music! Fun game overall, definitely some strats to this game and I love that. 

Submitted(+1)

Neat take on the theme. The art and audio are nice. Well done :)

Submitted(+1)

I found that you can spawn things behind ones you've already placed to throw them forward when the cow is jumping lol

Developer(+1)

Ayy that is very satisfying to hear as a designer lmao, the initial concept was focussed on emergent gameplay so I'm glad that shone through

Viewing comments 36 to 21 of 36 · Next page · Last page