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Kraken Unsurvivable's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1317 | 3.318 | 3.318 |
Overall | #2199 | 3.189 | 3.189 |
Presentation | #2629 | 3.068 | 3.068 |
Creativity | #2691 | 3.182 | 3.182 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of buffs to survive harder waves you have to choose debuffs
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Interesting concept with cute graphics. Well done!
Very simple and fun! It's easy and enjoyable to play :)
Fun little idea, it deserves a little more depth (pun intended), I would have liked a mechanic like going underwater for a few seconds, so I could come up suddenly and crash a group of ships! :) I discovered later that I can also throw trash lol
love that idea
Quite fun, I love the role reversal of selecting debuffs instead of buffs. game lacked a bit of depth, I love the water effect you did though.
Fun Game !
Good job! I would have highlight the trash or change the color scheme to make them pop more. Once i got the hang of it it was fun.
I Feel As Getting A Debuffing The Player Isn't Really A Good Idea Due To The Player Wanting To Get More Powerful As They Move Along Instead Of Less... I Like Some Of The Art Tho I Would Suggest You Leave It In The Same Size, Like This It Doesn't Really Look The Best... I Also Feel That The Games Choosen Water Theme Fits Really Well! Good Job Overall And Hope You Keep Making Games! :D
In general this maybe true, but in this implementation I enjoyed the increasing difficulty and as I could choose which part became more difficult, it did not feel like punishment, but rather a self chosen difficulty. Definitely, recommended to play.
Like others said the water theme (including the waste being almost modern art) and music was very enjoyable. A score board would have been awesome (also got till year 6). However at the end right clicking did not lead to close combat attack.