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A jam submission

Asteroid ShowersView game page

Submitted by manogugas, PRMantis — 5 hours, 45 minutes before the deadline
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Asteroid Showers's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#25943.0873.087
Overall#27532.9962.996
Enjoyment#27572.7752.775
Creativity#28473.1253.125

Ranked from 80 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is a reverse of 'Asteroid' 1979 game for Atari where istead of a spaceship you control an asteroid and try to bring life to a planet

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 14 to 1 of 34 · Previous page · First page
Submitted(+1)

Interesting idea.

Submitted(+2)

I like the concept, was satisfying killing the ships, however I would love to see it sped up a bit more. Having the camera zoom out as you gain that speed would help sell the feeling of being an asteroid hurtling through space a bit more i think. Overall good entry :)

Developer

Some good suggestions! Yeah, might have needed to play around with the camera a bit more, will take this into account for future gamejams!

Submitted(+2)

The art and sound effects are very clean.

Wish running into the ships to destroy them didn't hurt you. 

Also, might be cool to "collect" other asteroids and become stronger.

Overall, nice entry!

Submitted(+1)

Creative idea! Enjoyed the movement and destroying the enemy spaceships. Great use of diegetic UI on the player for the health.

Submitted(+1)

Cool idea and seems well made! I don't know the original game, so I wasn't exactly sure what I'm supposed to do and unsure if I should destroy the space ships, but it clicked after a while. Maybe a short paragraph on the objectives would help. I feel like a bit more responsive movement would be nice, but I see how that doesn't make much sense for a big asteroid. Good job!

Submitted(+1)

Cool idea and seems well made! I don't know the original game, so I wasn't exactly sure what I'm supposed to do and unsure if I should destroy the space ships, but it clicked after a while. Maybe a short paragraph on the objectives would help. I feel like a bit more responsive movement would be nice, but I see how that doesn't make much sense for a big asteroid. Good job!

Submitted(+1)

The asteroids look like they have faces. Idk if that was intentional but I like it <3

Developer(+1)

Haha, didn't notice that, but guess there's more incentive in saving them now :)

Submitted(+1)

I like the cozy music and the premise of your game. First I thought I needed to destroy the space ships. Look what violence in video games made out of me. haha :)

Submitted(+1)

Pretty cool!

Submitted(+1)

The game felt really great when I got near the planet and was using my dodge to avoid lot's of ships. My feedback would be to increase the movement of when you are not boosting by a bit and also incentivize the player to dash into objects more. Great work!

It would be greatly appreciated if you rated my game as well!  https://outercloudstudio.itch.io/fire-swap

Submitted(+1)

Pretty cool idea. Though the ships didn't attack me too much so it was kinda just a cruise. Boosting around can be pretty fun when the asteroids aren't too cluttered. In my opinion it would've been more fun if it was faster (a bit less obstacles) and more enemies attacked you. Especially because the movement was really smooth but the game doesn't let you use it to it's full extent. Good job, keep up the good work 👍

Developer(+1)

Yeah, the collider for the attack range was a bit too small, could have made it bigger. But glad you enjoyed it!

Submitted(+2)

OLD LIFE DESTROYED

Submitted(+1)

I loved the fresh polished look of the game

Submitted(+1)

was fun, just ships stopped attacking me at a certain point.

Viewing comments 14 to 1 of 34 · Previous page · First page