I really liked the concept and it would be such a nice party game, specially with those chaotic controls. But the presentation toned down the experience for me, it was really difficult to see what was happening, what items would activate in each moment and how it was the match situation at certain points. If you continue to work on the game, this is my feedback to get your special idea shine even more!
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Star Wreckers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2270 | 2.947 | 2.947 |
Presentation | #2658 | 3.053 | 3.053 |
Overall | #2725 | 3.000 | 3.000 |
Creativity | #3194 | 3.000 | 3.000 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game fits the theme by being what appears to be a local race battle game against other players, however, you are trying to be the first to die rather than live the longest.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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