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A jam submission

InstrumentalView game page

A rhythm game about fixing others' mistakes
Submitted by Jacob Migneault, Kyle Prudencio — 1 hour, 14 minutes before the deadline
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Instrumental's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#7303.8733.873
Presentation#11643.7143.714
Overall#12333.5403.540
Enjoyment#20783.0323.032

Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's a rhythm game where you play as the instrument!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 45 to 41 of 45 · Next page · Last page
Submitted

Great job!  The art was amazing, and the gameplay was really fun, even if I was pretty bad at it haha, nice work!

Developer

Very glad you enjoyed. Our difficulty bug will be fixed after the jam is over tomorrow so be sure to try again!

Thanks for playing!

Submitted

Making a rhythm game for a game jam is super impressive! I love the presentation and your exploration of such a unique idea. I think I love this game even more for Ivory though, not sure why a piano with eyes is so perfect haha! Amazing work :)

Developer(+1)

Thanks so much for compliments! We're really happy with how the game turned out, and we have some nice patches incoming once the jam is over.

Thanks for playing!

Submitted

Cool idea, is nice to see how you set a "story" with Ivory. It's a good alternative to normal rhytm game

Developer

Thanks for playing! We really enjoyed the way Ivory's character took shape- glad you like her!

Submitted

Great concept! I played a few times to get the hang of it and I enjoyed it more every time I did! Good job!

Developer(+1)

Glad you stuck with it, thanks for the compliments!

Submitted

Very creative interpretation of the theme. Some early difficulty tuning (which it seems like you're aware of) and it'll be a fun little game. Really good work!

Developer

Thanks for the feedback! Our main idea right now for adding a bit of a grace period is just to guarantee the first few notes are correct, so it'll be a bit more forgiving. Still want to do some more in-depth difficulty balancing, but we think it'll really help at least at the very beginning. With the notes being randomly generated, there's always a chance that the level skews difficulty, so we really want to improve this part of it.

Thanks for playing!

Viewing comments 45 to 41 of 45 · Next page · Last page