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A jam submission

SYNPLANTView game page

Synthesise your plant.
Submitted by Axolot — 2 hours, 50 minutes before the deadline
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SYNPLANT's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#3704.0564.056
Overall#4323.9073.907
Presentation#5864.0564.056
Enjoyment#6923.6113.611

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You swap roles between a plant and a caterpillar.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

This game is a lot of fun! The art and sound design are enjoyable. With some balancing, this game has the potential to be really great, especially as a mobile game. The visuals are fantastic and the background music creates a relaxing atmosphere. One suggestion would be to add some logic to the spawning of suns, making them appear closer to the player's location rather than at the far end of the screen.

My highscore is 355
Good job!

Submitted(+1)

The music design is beautiful and the concept works. The blue line is a bit unforgiving at the start since it travels faster than you (maybe that’s only in non-fullscreen mode; I’ve only played in the browser)

We had kind of similar ideas actually 🌼. Thanks for the game!

Submitted(+1)

This is a fun one! I like the art and sound design, although I wish Grubby parts were slightly more zoomed out. Overall, it doesn't seem like it's very worthwhile to go for sun boosts as the plant, since any horizontal movement for Grubby seems to be a death sentence.

I really appreciate what you're going for here, and I think with some more balancing, this game can be really great, especially as a mobile game maybe.

Nice work! High score: 92m

Submitted(+1)

I LOVE it! I felt something special when I played. I guess it's because of the sound design and that back and fourth gameplay between the big flower and the tiny caterpillar.

Art-style is really cute and the two music tracks really fit to their respective gameplay sections

Submitted(+1)

Interesting concept! The visuals is very pleasing as well, great work!

Submitted(+1)

Why is this more difficult than it seems? And how did the previous guy get to 980cm? :D

Anyway, great visuals. Very relaxing vibes with the background music.

Only thing I could suggest is adding some logic for how the suns are spawned. It seemed pretty random to me. Would be good if the suns spawned somewhere in your general vicinity instead e.g. of the far end of the screen.

Submitted(+1)

This was a great experience. The music pairs so well with the gameplay to create a serene feeling.

It would be nice to have a water meter. For long periods, I didn't see water at all and I wondered if it was ever coming back.

Gah! 980cm, just shy of 10m
Developer

Gyah!! This is by far the best score I have seen you're amazing!

Submitted(+1)

Nice game, sound effect match perfectly with graphics and mood

Submitted(+1)

I love this, such a soft cosy vibe! - Crow 

Submitted(+1)

Cool idea for a game!