Play Dunjunk Shop
Dunjunk Shop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1514 | 3.560 | 3.560 |
Overall | #2709 | 3.013 | 3.013 |
Enjoyment | #2912 | 2.720 | 2.720 |
Creativity | #3841 | 2.760 | 2.760 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the shopkeeper of any rpg game
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
a very interesting idea you got there!
i love how fast paced the game is, and the aventurers seem super nice :) the art is incredible!
does the level of an item matters btw? i think it would be fun to have some challenges like crafting an item of a certain level :) the ending would be also nice too! i feel that my shopkeeper worked really hard and deserved a reward :D
nice take on the theme!
Thank you! The item level affect how much money you gain when sold to the adventurer! We will do some after jam polishing and an ending is something we think of
When I eventually got the hang of it, I reach something like 15 000 gold. Then I stopped playing because it was a bit too long.
I really, really loved the game. It's one of the beautiful, well polished games of this jam. Top 3 of the 20 games I rated. Well done.
Pretty fun and very pretty! Took me a second to get into the flow of things, but I could've gone forever once I got going.
I Missed that you were supposed to match craftables to adventures, that probably on me but might make sense to explaining that. Loved the artwork of the adventures and the shop keep!
I Missed that you were supposed to match craftables to adventures, that probably on me but might make sense to explaining that. Loved the artwork of the adventures and the shop keep!
I really like the concepts where you're in a world of adventurers, without being an adventurer. The artstyle is very cute and I liked how the gameplay is pretty fast paced, though I think I lost due to unlucky spawns.
Really like the art style, and the music and sfx complements it nicely! The recipes feel a bit unintuitive though, and eventually I had to have the recipes constantly open to know what I need, and I keep giving the wrong weapon to the wrong adventurer because they get blocked by others. Otherwise, its a solid core gameplay loop that I can easily see becoming an addictive phone game!
The game is interesting, and it looks beautiful.
Personally, I felt immediately swamped with everything. There were dozens of adventurers, a full inventory of trash, and I could never craft or sell fast enough. :-) Maybe a bit of a slower ramp up would be nice?
Very simple yet fun game ! I like the art style
This is a lovely little game!
I love how hectic it is, reminds me of some old-school flash games! And the art and music is awesome too, I love how much personality the adventurers have.
Amazing job!
Cute game with some simple but fun mechanics. It can get quite hectic at times and I like the rush of scrambling to make the right weapons for the right adventurers. Great work!
That was surprisingly fast pace! Took me a while to get the hang of crafting and giving weapon to patrons.
Very cool take on the theme ! I loved the shopkeeper and the crafting sides of things
The illustrations are so pretty +o+
I had a little trouble understanding how to craft at the beginning but after that the game was very fun even if I have the impression that the rent does not scale fast enough
Good job the idea is nice !
This is a neat idea. I am not sure if I played it correctly, but I love your idea of playing as a shopkeeper and using a crafting mechanic. Good job!