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A jam submission

StaticView game page

Puzzle maze game
Submitted by jianu12 — 3 hours, 49 minutes before the deadline
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Play maze

Static's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#34472.7404.143
Overall#37952.6143.952
Creativity#38812.7404.143
Enjoyment#39242.3623.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game lets you to take control over the map (inside of the TV), reversing the role of the player with the role of the map

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

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Comments

Submitted

Interesting game! Reminds me of that one puzzle in breath of the wild. I like the addition of breakable walls. The one thing I would say is once your character gets close to the exit, it is very hard to see them which came to a head in the level with the breakable walls because I got to the exit but it didn't do anything or go to another level, but I couldn't see my character so I had no clue what happened. The bounciness was a little bit much on that level too, it does add difficulty but using something outside of the player's control to increase difficulty can make it frustrating. Overall though, I played the game for quite awhile and enjoyed it!

Developer(+1)

Thank you very much for your feedback!

Submitted

Great concept! Just wanna point out some things to potentially make the game better: if this would be the finished game, I suggest adding a photosensitive seizure warning at the start or even better: on the game's itch.io page. Also the physics are sometimes way too bouncy and hard to control. I got frustrated at the end, but tried to get to the exit at all cost. Otherwise, a cool idea, but it needs some tweakings.

Developer

Thank you for your feedback!

 I will add a photosensitive seizure warning probably on itch.io page, and the bounciness in the third level was on purpose to make the game a little bit challenging.

Submitted

I've gotta ask - was this supposed to be a rage game? In the description, you have "Puzzle game", but I don't see, how this is a puzzle game, because there are no puzzles.

Developer

It wasn't supposed to be a rage game but I found the bounciness interesting and I chose to add it.

Submitted

Well for me the game was harder than I expected and when I saw the bounciness, I barely got to another level. Maybe making the game a little bit easier will make more players finishing the game and seeing the exit.

Developer

Thank you for feedback, I really enjoy talking about ways to improve my game with people from the gamedev community!

Submitted

Hey, the concept realy fit the theme, well done. 

Just a heads up the game stopped working after closing the pause screen. Otherwise a rather smooth experience. Checkout our game if you got time ;)

Developer

Thank you for your feedback! I didn't know that can happen and I am sorry, I will try to fix it and I will surely check your game.

Submitted

Great visuals! The intro and animations are very attractive. Although I think it feels a bit weird to rotate. Still a neat experience, the music is catchy.

I can see this concept being developped into something crazy.

Developer

Thank you bro for your feedback, I appreciat!