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The Stanley Pasta Bowl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1388 | 3.609 | 3.609 |
Overall | #3157 | 2.855 | 2.855 |
Presentation | #3662 | 2.652 | 2.652 |
Enjoyment | #4093 | 2.304 | 2.304 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Player and the Narrator roles are inverted.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Certainly an interesting concept; controls were a tad confusing at first but I eventually got the hang of it to an extent.
I think the limited and random choices present made gameplay too difficult and confusing. Good concept, but could be explored and further refined.
I think the limited and random choices present made gameplay too difficult and confusing. Good concept, but could be explored and further refined.
Love the Stanley Parable vibes. Had a really hard time wrapping my head around what was happening and how to best move the character, but the concept is one that could be expanded on and do something really interesting with.
Interesting concept lol, the movement in general was challenging but I think I got it in the end
Concept is interesting but the execution of Stanley suddenly moving on their own with no warning to the player is a bit frustrating. It'd be good to see what Stanley is "thinking" and have some warning.
I really like the concept, and I do wish i had more control over the player and things were a bit more predictable but i'd like to see the concept expanded in the future! very cool
Cool concept
Show post...
cool concept
Really cool idea, I love the idea of wrestling with a player that can choose to follow along or veer off at any time!
I think I'd like a bit more control over where the player is going as it feels like there is no way to progress with the provided four options a lot of the time.
The text did get some chuckles out of me
Thanks! I planned to make the player behave in a "smart" way, and also the 4 options were meant to be picked in a more logical way, depending on the Player situation. Mostly lack of time and experience unfortunately. Thanks for the feedback