Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

PlatformancerView game page

Be the Platformer
Submitted by Jon_Nova — 2 hours, 31 minutes before the deadline
Add to collection

Play game

Platformancer's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#5663.6833.683
Overall#6503.7893.789
Creativity#7153.8783.878
Presentation#10003.8053.805

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A platformer were you control the map no the player

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 5 to 1 of 25 · Previous page · First page
Submitted(+1)

The game is very fun, however, it is very hard also, the controls had a pattern but it got confusing after a while, there are a lot of os ways to fix this, you could have the keys in display all time, or the key could be like perched to the platforms. It also has a very hard and irregular difficulty level, it would benefit from having a separate level dedicated to teaching the new color/ mechanic. It is very fun and engaging tho great work, congratulations on your work!!!

- Rafael

Developer(+1)

Coé, não precisa gastar o inglês não hshshshhs. Po eu pensei em algumas dessas coisas durante o desenvolvimento, mas ai eu resolvi fazer um tileset animado... prioridades. O jogo também tem um problema grande de indicar os movimentos do personagem. Pior que é bem fácil de expandir ele agora, então é capaz que eu faça mais algumas fases depois do período de avaliação da jam. 

Submitted(+1)

This is very hard. After playing about 10 levels my brain still didn't develop connection between keys and colors. Maybe constant action binding to key (J/I is always for moving left/right, E/F for switching doors) would work better. Also I would like to see tips for color/key always on screen.

This is very good idea with very nice visuals!

Developer

Thx for the feedback! yeah the initial idea was for the player to choose the keys. i think would be more easy to remember if the player decided each key. i could've have added more levels for the player become familiar with each color before introducing another.

Submitted(+1)

It takes time to get the hang of it, but it's really fun.

Developer

thx!

Submitted(+1)

This is a real brain bender!  It's almost a rhythm game at certain points!  It looks good too!  Only thing I'd suggest is maybe an outline to show the character's next move visually so it's easier to predict where and when the character will move next.  Great job regardless!

Developer

thx! i added a text of the next action the character will make, but it's hard to look mid game.

Submitted(+1)

ha! that was super fun and pretty challenging as well!

Developer

thx! yeah the difficult progression could've been more well made.  

Viewing comments 5 to 1 of 25 · Previous page · First page