Very cool game ! I manage to save the band but didn't understand the use of the bomb. But love that kind of game !
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Death's Day Off's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #356 | 3.964 | 3.964 |
Creativity | #398 | 4.036 | 4.036 |
Enjoyment | #477 | 3.750 | 3.750 |
Presentation | #517 | 4.107 | 4.107 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Death is notoriously the "ender of lives". His role is to take lives/souls to the afterlife, however in this game, Death is saving the band members after they've already been killed by going back in time to figure out what went wrong. From "Life Ender" to "Life Saver". Also, Death's musical taste is rather subversive, who'd've thought?
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Really cool concept. At first I found it difficult to localise myself in the crowd, I thought I was in a cutscene! Well done, good work! :D
Wow, this is amazing! I'm surprised how much you guys could get done in only 48 hours. Really solid on all fronts. The art style is really charming, the audio was great (especially the band's song) and the gameplay was full of neat little details (like the crowd reaction to death bumping into them).
pretty neat and charming game, the concept is perfect for a murder mystery but its actually just a fairly simple puzzle rn.
love the music and low poly monopoly board game aesthetic
I like the simplistic art style and atmosphere, and I liked the use of the time travel and Rumpelstiltskin's name, a simple but effective lock from people completing the game the first time around.
My only problem is that I wish you could've done more with scene, like more ways to save the band from dying and make for a longer experience, but I think you all did really well within the short time of the Jam
Great visuals and audio! I didn't know what to do at first but after the first "explosion" things were clear. Great job!
First of all the graphics are amazing, this is the longest I've played a submission so far I really wanted to get to the end, really cool moment with remember the guys name after the reset, and there was just the right amount of tasks to do for a game jam, great dialogue too. I really like how the music builds up and characters are doing different things over the time, makes the area feel really alive. Really enjoyed this one.
This was fun. A little frustrating and tricky to sus out at times, but that makes solving it all the more satisfying. (That rug pull towards the end was so dastardly. XD)
The presentation is very pleasant and I liked the dialogue.
Only niggle was that it took me a while to notice the "Press E" prompt. It might also be handy if the prompt told you what you were picking up.
Great catch on the theme, the graphics are very well done, this game flips Death's purpose, intertwining time travel and subversive music for an immersive experience.
This game is a really clever spin on the theme! The puzzle is presented in a very open manner, feels like you get to explore even though there's only one way to beat it. Very nice!
When I saw the portrait I thought the game wasnt going to be much but then it looked great and the idea of saving everyone with the music while being death was great. I just found some player movement bugs but in which the player moved alone but it was ok. In conlcusion the game is very good and you should try it out. I found it a bit long for a jam even if it was just 10m max.
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