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Cage of Destiny's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #23 | 4.681 | 4.681 |
Enjoyment | #34 | 4.277 | 4.277 |
Overall | #72 | 4.262 | 4.262 |
Creativity | #831 | 3.830 | 3.830 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A cage is meant to keep people captive but what if it doesn't want to, what if it wants to liberate them
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very charming setup and the game is both fun a joy to look at. Great job!
Glad you enjoyed our game Code Monkeys! Thank you for playing!
Fantastic art direction! Very fun concept. The last level really hits that sweet spot of challenging that I love in puzzle games. Excellent work!
Thank you The Mountain! More levels coming soon!
Really ingenious concept. Core gameplay hooked me early, but became even more engaging when the object collecting/dropping mechanic was introduced. Hit the "easy-to-learn, hard to master" sweet spot for me. Super charming presentation as well. Excellent work!
Thank you Neat Trick! Really glad you found the mechanic interesting, that was our main goal of course!
Such a good mini-game! It really makes you want more, to expand the mechanics with other types of capturable objects or more complicated puzzles!
Visually, it looks really good! The little characters are so cute, and the story is pretty funny.
Excellent job to the team! =D
Thanks a lot Exylas! We're planning to expand the game soon!
Super lovely game! I really liked the art, I'll play more levels with pleasure! :)
Thank you Fscibe! More levels are on the way!
Somehow the music just hit my Pokémon nostalgia ^^
Hey thanks Quentin! Yeah we luckily found the perfect beat for it lol
perfect difficulty and love the colour palette. i replayed this to show people, it was so good
Thank you so much Beetlerice!! That makes us really happy and motivated to be better. There are some rough edges and we hope to polish it a bit in the post-jam version!! It's your kind words that motivate us! ❤️
Super cute and polished game! I love the intro, and the art is extremely clean! The puzzles were challenging but fun! I didn't realize at first that you could pick up the enemies, so one of the puzzles was very hard, but other than that, the difficulty and mechanics were great! Amazing job!
Hey ccallahantow, thanks a lot!! That means a lot to us. There are some rough edges and we hope to polish it a bit in the post-jam version!! It's your kind words that motivate us! ❤️
I like it!
Thanks Andrei!! ❤️
This seems like something Nitrome might have put out back in the day.
That means a lot! Thanks Tiago! We know it kinda has some rough edges but we plan to polish it and turn it into a short but fun experience for the post jam version!!
Once I figured out the controls, this was SO fun! Would have loved to see an in-game tutorial, but everything else was fantastic — gameplay, art, and idea. Great work!!
thank you Jaylus! We still have to polish it and add stuff we didn't have time to add lol
Really stellar. Would've loved more game, really good idea, really good execution.
hey thank you! And we're planning to add more levels and mechanics after the jam it's over
I really enjoyed the game, the art was great and the final puzzle was super satisfying to pull off.
thanks flown! Glad you enjoyed it both the game and the art
This was the most cohesive use of art assets, music, and tone I've seen this far. Just a really cohesive experience! I really enjoyed the puzzle mechanics. It might be nice to see an indicator of which way the enemies are about to turn to on the next move? There were a few times where I'd forget which direction they'd already turned. Maybe there was something there but I didn't pick up on it naturally. Overall, a really impressive game, congrats!
hey thanks a lot for playing our game! And of course thank you for your feedback yeah it would make sense if there was some indicator for the next guard move 😅
I really liked how your game played and the graphics were adorable, I wish there were more levels.
Hey Emmy! Really glad you liked it, ohh keep an eye on it because there are new levels and mechanics coming soon!
This is a really fun game. Good mechanics, easy to understand, and very cute visual style. I like the music, but the sound effects are way loud.
Glad you enjoyed the game! And thanks a lot for your feedback on the volume 😬
Art is so cute and unique! The game has some good vibes
If I can suggest a little change, maybe the transition screen when you reset or get caught in a level is a bit long I think. Otherwise, awesome game
Hey Etimo glad you liked it! Yeah after the jam ends, we're planning on polishing the game, also adding more levels/mechanics, do thank you for your feedback I totally agree with you!
I love this game! Definitely one of the best I've played so far. The premise made me laugh and the gameplay was pretty fun :0 I got stuck at the level where you have to save the prince, though ^^'
thank you Robyn! Glad you enjoyed our game, most of my friends got stuck saving the prince too 😅
Love the art, great little game! Extraordinary!
hey thank you Aiwi! It's little but it may become bigger in a couple weeks lol
I loved the art style, I badly need a t-shirt with the triggered enemy!
lol thanks a lot, the triggered guard is one of my fav animations too 😅