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PortalSnake's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #10 | 4.441 | 4.441 |
Creativity | #12 | 4.593 | 4.593 |
Overall | #43 | 4.316 | 4.316 |
Presentation | #817 | 3.915 | 3.915 |
Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of controlling a snake, you control the level the snake is in
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Help my snake is too small
Really great puzze game, and I never thought I would see a crossover of Snake and Portal, but here we are xD
I can't believe you were able to make such challenging levels for this in 48 hours! I loved all the different mechanics and the portals are definitely very creative. However, I got stuck on level nine because it was hard to make a big enough portal and also because I couldn't place blocks on the right half of the screen. Luckily, you countered this by letting people skip levels! Overall this game is amazing! I wonder how hard it was to get that last screenshot and gif.🤔
This entry is so good! It fits the theme well but also is just a great game itself well done :)
the best!
Should've recognized sooner that this was made by the SquishCraft dev - I knew something about the art style looked similar lol.
Absolutely brilliant puzzle game that left me scratching my head on quite a few occasions! Level 9 was completely out of my league though lol - I had to look up how to beat it and smacked my head immediately cuz it made so much sense xD
Only problem I have is that for the sake of the jam, it doesn't feel like it fits as strongly to the theme as I've seen with other games, but that's a TINY nitpick on an otherwise perfect puzzle game that I'd definitely play as a full release! ^^
Incredibly fun and addicting. I would like some sort of indicator for directionality of portals, but I could keep playing for hours trying to figure out these puzzles. Perhaps adding a limit to the number of walls I can add would be an interesting addition or challenge mode. Fantastic Game!
I think I've got a bug - I'm playing in Chrome, working on Level 9, but I can't place squares on the right hand side of the board. Bummed, cause I finally had an idea that was working on the left side....
ye sorry about that, still solvable but the bug can be annoying
exactly what i expected from the squishcraft creator, simultaneously brilliant and terrible. great work 15/15