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A jam submission

Yeti RunView game page

A reverse tower defense game where you play as a yeti who just wants to go home!
Submitted by Bombur40 — 1 hour, 11 seconds before the deadline
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Yeti Run's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#6283.6503.650
Overall#11623.5673.567
Presentation#13083.6503.650
Creativity#20143.4003.400

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Reverse Tower Defense, where you play as the hypothetical "balloon"

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Cool concept and implementation. I focused on the speed upgrade just to avoid the attacks, maybe add a score based in the amount of turns the player took to destroy the barrier. I liked the art, but it all seems to be in the same height level and that i can walk there. This is just nitpick, the game is really good and big for a jam.  

Submitted

Cool art with the yeti! Check ours too!

Submitted

I love the concept and the art fits really well. I like how recognizable the tower-types were and the variety -- that they are the all the type of enemies used in the mainstream tower defence games. I went with the speed every time, seems to work well -- feels like the whole game should be sped up more in general maybe? Overall, nice work! 

Fun concept and I love the art! The cutscenes are especially nice! Great submission :D

Submitted

Fun concept! Speed is definitely the strat. 

Submitted

Really fun concept and gameplay. There is a nice variety of towers as well. The speed boosts seem a little bit over powered in my opinion; once you've got 3 you become virtually untouchable. Still its a fun game and I enjoyed zooming around all the towers! :D

Submitted(+1)

Woowww so stressful omg xD I was very freaked out by arrows coming from unknown places... I don't think I'll ever see tower defense games the same way again lmao.

Very polished entry :-) Didn't go past level 3, but I really enjoyed the concept and the feeling of the game. Like some others said, it's maybe a bit frustrating to not keep our upgrades from level to level, but I guess that would make it harder to balance (because you could have very fast yetis x)).

Also, I really loved the little illustrations! <3

(+1)

There was a huge difficulty spike on the 3rd level. Up to that point I hadn't been hit once, but I lost on my 2nd attempt at the 3rd level. Up to that point it was a little grindy, and I would enjoy it if upgrades would carry over between levels.

Submitted

Very grindy but art is great and nice concept

Fun reverse tower defense game. I wish there were a volume slider for the music.

Love the art!

Submitted

Fun little reverse tower defense! My only criticisms are that most of the powerups are redundant to damage boost and speed, and the arrow noises got to a bit of a painful point.