Cool concept and implementation. I focused on the speed upgrade just to avoid the attacks, maybe add a score based in the amount of turns the player took to destroy the barrier. I liked the art, but it all seems to be in the same height level and that i can walk there. This is just nitpick, the game is really good and big for a jam.
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Yeti Run's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #628 | 3.650 | 3.650 |
Overall | #1162 | 3.567 | 3.567 |
Presentation | #1308 | 3.650 | 3.650 |
Creativity | #2014 | 3.400 | 3.400 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Reverse Tower Defense, where you play as the hypothetical "balloon"
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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