Great idea! One thing that could definitely be improved is the difficulty, since I don't think the game is challenging to beat. You could also add some more gamemodes ^^ Good job nonetheless!
Yveltala
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Thanks! As for the goal- not really- the game was supposed to have a lot more cats and map sections, but I did not have time, unfortunately. Originally I wanted to make a list of all the cats, so the main goal would be completing that list. However, some mechanics took my way too long because of my lack of experience ^^; But thanks for trying out the game!
Really liked the game! I'm always down for more Pokemon-themed games ^^ The art first the game really well and the music is great! It was a little hard at fits, but after finally realizing that the trainers have arrows on their clothes that mark in which direction they are going to move, the game became much better (I guess that's what you get for not reading the entire description ^^;). Great job!
Hi! I liked the concept of the game, however, I wish there were some more gameplay mechanics. The endless mode is a good idea, however, the hunger can be lowered so much that the game will become practically impossible to lose at- so implementing some kind of level system or making the game harder could be a good solution to that. Still, good job!
Great game and a great idea! Really liked the concept of the game, although I wish it was a little longer ^^ Some things that I noticed:
-Sometimes you can jump inside the moving platforms and become stuck inside them (especially in the last level). The game will also boost you upwards if you touch a wall of the moving platform.
-It's a little hard to notice where the transformation power-up appears. Some particle effects or another indicator of where it is would be cool, because you can miss the sound effect.
-There could be some improvements in the movement, but not that much.
I'm also very impressed by how well the AI of the fox works and how beautiful the art of the game is.
Overall, the game could use some improvements, but excellent job nonetheless!
The game was really fun ^^ One thing that would really improve the game would be some kind of tutorial and also an explanation how different enemies work. It would also benefit from some music, but overall- extremely good job! The visuals and sound effects are good and the main mechanic makes the game really enjoyable ^^
I'm amazed. The game was amazing! I did not expect such a fun concept. It was a little hard to follow some of the instructions since English is not my native language, but I still managed to figured it out ^^ The visuals are great, the music is nice and I love how each character tells their own story. What I could suggest is adding more time to each drawing, since I did not even have the time to use any of the colors ^^; And of course, more levels! Amazing job!
I liked the game, however without some additional clues it was hard to solve some of the levels. I like the design of the main character, although the jump could be improved. The music and the sound effects are fitting, and some puzzles were very cool, but some could use some improvement. Good job regardless!
Hi! Really liked your game- even if the instructions did not scale properly, it was extremely easy to understand all the mechanics, which is important when making a game!
You could even make more powers/actions and turn it into a puzzle game, while also leaving this as an endless mode- just a small suggestion if you are ever going to work on this again in the future :3 Great job nonetheless!
So many great ideas! The visuals are simple, yet very effective in a game like this. The sound design is also great.
There could be some small improvements in the gameplay- for example, making more space to move the blocks in some levels, since sometimes you can accidentally touch something and have to restart the whole level :/ Other than that, amazing idea!
I really like the idea of your game! However, there are things that could make the game so much better.
First of all, checkpoints. I guess that's caused mostly by the time limit, but the lack of checkpoints is definitely the worst part. Restarting the whole level after a bad jump makes is way too annyoing and should be the first thing to add next, in my opinion.
Which brings me to my second point, which is the jumping. I think the character should jump a little higher, or at least have some more airtime. It would make it less easy to die and the lack of checkpoints would be a lot less of a problem.
To be honest, if you had time to fix most of the bugs, add those two things and more levels, the game would've been awesome. I really hope you continue to work on this, since the idea is great ^^
Hi! Just wanted to give you some words of encouragement, so you will continue to work on your game ^^ I would say your game really do has potential, I really like the idea. However it will definitely take lots of work to finish it. I'm curious about the idea of taking down enemies from 'the inside'. but it would also be good if you added some graphics- it would definitely boost up the quality a lot, even some placeholders.
As for the character, I think there are a lot of small improvements that could be made. For instance, giving the character more movement speed and fixing those small glitches while moving.
Hope you continue to work on your game, best of luck!