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A jam submission

Un-SurvivorView game page

Spawn all the waves in this reverse-survivor game
Submitted by SonnyMakesGames (@sonnydeveloper), Nika (@weronika_dev) — 2 minutes, 34 seconds before the deadline
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Un-Survivor's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#10603.7673.767
Overall#12933.5123.512
Enjoyment#13003.3263.326
Creativity#19133.4423.442

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Survivor game but you spawn the waves!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 9 to 1 of 29 · Previous page · First page
(+2)

I like the concept of the survivors-like game but in reverse, haha... But as stated by another comment, the lack of strategy really does downbring the value of the game, it seems like so much love was put into this game, but due to the lack of time, only a part of the idea was done. Either way, really good job!

Developer

Originally planned 10 units and 10 abilities :D Yes, we ran out of time

Submitted(+2)

Fun game, like vampire survivors in reverse + a cookie clicker game. Good fun! :)

Submitted(+2)

I like it

Submitted(+2)

Fun and original game.

Submitted (1 edit) (+2)

The art is cool but it would be great if it had music or sounds in the game.

The idea is good but the game is really easy, it would be cool to have more choice.

Good job anyway !

Developer

Yes! I know, should have just put in some music at least, thanks for playing

Submitted(+2)

I absolutely adore the art style and presentation!

Submitted(+2)

Idea treated with love, with a good presentation.

Submitted(+2)

A really cool idea and great art!

Submitted(+1)

I like the concept, but there isn't that much strategy going on. It would work better if you had more choices or manage something more. But anyway, good job! :) 

Developer

Yeah, the original Idea was to have around 10 enemies, each of which were supposed to counter one of the possible spells he could choose, but I ran out of time :D Thanks for the comment!

Viewing comments 9 to 1 of 29 · Previous page · First page