Great game! A slightly different idle clicker. Would certainly be a great mobile game. Note: This led to a crash in the Safari browser. Everything was great in Chrome.
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Un-Survivor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1060 | 3.767 | 3.767 |
Overall | #1293 | 3.512 | 3.512 |
Enjoyment | #1300 | 3.326 | 3.326 |
Creativity | #1913 | 3.442 | 3.442 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Survivor game but you spawn the waves!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
I really like the concept and had a lot of fun playing the game ! :D .Love the art and design . :)
I love the sketchbook style art. a great take on the role reversal theme.
Really enjoyable and good looking game! I love how the hero gains XP and becomes stronger over time.
Loved this game! Great artwork, animation and fun gameplay. I really liked the concept and the mix of photo background and sprites. The particle effects were also great. Loved the paladin spells.
I played this for way longer than I planned on. Very satisfying watching the palading just slay wave after wave of enemies. Really enjoyable 'idle-like' experience. Great work!
Fun! I loved the art style of it! I'm not sure if my machine was having a problem or not but I couldn't hear any sound effects or music. Overall a fun idea! Would love to see it fleshed out further!
Has potential as almost a DM simulator where you want to challenge your party to keep them engaged but not destroy them
Great game, I love that the paladin leveled up and got cool spells- it really sold the idea of him being the "main character"
Very cool idea, Could use sound and music, More player input would make the gameplay feel more interesting. Overall a great game tho!
Really liked the art and animation! Also liked the ability to delete spawners, that helps add to the gameplay/strategy
Could be interesting to explore this idea further.. For example, adding in some equivalent level up mechanic for the player too, where on level up they can perhaps choose a new minion type to spawn, or choose to upgrade a minion type, etc. Would also be nice to add more things for the player to do/control during the game (maybe adding some cooldown abilities, or the ability to control a minion).
Nice work overall!
Loved it! Gameplay felt good. Artstyle was very different but appealing to the eye. Congrats to all that worked on this project. If the project goes further I wonder if you would be able to add on spawner locations for where the monsters come from.
You explored the boss vs hero idea with a lot of depth (level ups and so on), nice work!
Really good concept and polish. Could have worked more on Gameplay, but I digress. Well done!
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