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PokemonCenter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #41 | 4.646 | 4.646 |
Overall | #200 | 4.102 | 4.102 |
Creativity | #382 | 4.047 | 4.047 |
Enjoyment | #690 | 3.614 | 3.614 |
Ranked from 127 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Pokemon center is a game were you are not a trainer in a wonderful journey. you're the person that help him every time this pokemons need healing
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Super fun and chill game. I really like the art style and it feels surprisingly polished for a game made in 48 hours. Had a lot of fun with this one!
really fun and cozy game, i really like the artstyle with flat colors and the overall yellow-ish tone.
Had a tone of fun with this one. The presentation is amazing and very cute. If you made them not pokemon and added some more difficulty in managing trainers coming in then you could Definity do a full release of this! great work.
Super chill, pretty and polished experience! Also appreciate that you made it in your style. A perfect cosy game!
So fun to play! Amazing artwork
Very enjoyable! Reminds me of papa's pizzeria for some reason and I'm not sure why.
Wonderful job, loved the art.
Thank you
It is perfect ! The artstyle is soooooo beautiful and the game is working really well, congrats !
This game is awesome, the resource management element is great and the art style is incredible, I really liked the game
I like the artstyle
The art is really nice and homey! great vibe.
This looks fantastic! The timer system feels antithetical to the relaxing vibes a Pokemon Center has, and I feel like I should be able to put potions back if I dropped them but didn't use them, but the rest of the game looks and plays woderfully! Great work!
This is a ridiculous amount of amazing art to make in 48 hours. The game loop is also pretty solid, but some variety is needed to retain player attention. I dealt with 6, then 5, then 4 Pokemon all at once, all suffering from the same status effects and I saw the same sprites, and somehow my Hyper Potions disappeared (but that's excusable, I didn't need them).
With the same assets, you could probably distribute the difficulty to make a level curve. Start off with Pokemon without statuses, then introduce statuses, then begin restricting the time limit. If you're aware of Diner Dash, perhaps there might have been a way to incorporate the queue system from that game.
Otherwise it's really cute and really fun, and I'm glad I got to play it.
hey thank! I totally agree. at this point there is non progression. just random number...and some bugs.
Just incredible. Amazing job!
Love this! I'm glad it doesn't have an endless mode because I would've lost the rest of my day :)
Very fun game, it kept me playing for awhile. All the mechanics are really addicting, especially as you master them! 10/10
Really creative idea and the art work is really nice! Just the random number of pokeball can be a bit tricky for the first run.
But overall it's a very good game jam game!
Very fun! surprisingly relaxing
Great idea! It was fun taking care of Pokemon :D
Love the game, it was nice and chill..and somehow also stressfull. Next time i play pokemon and have a pokemon fallen asleep i will now only be able to think that they are just waking them op with a horn ;D