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A jam submission

Brick HeroesView game page

2023 GMTK gamejam entry
Submitted by lkukulza — 54 minutes, 42 seconds before the deadline
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Play Brick Heroes

Brick Heroes's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#4354.0024.133
Overall#12063.5503.667
Presentation#16713.4863.600
Enjoyment#17333.1633.267

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
classic brick-breaking game controls ball-shooting mechanism to destroy bricks, but my game controls brick to fight against ball shooter

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Wow, what a brilliant concept! Loved this a lot. Well done!

Submitted

Nice bricklayer game :D!

The idea is good, it would be more varied if all 4 brick types are given from the start. Or better: 5 or 6 bricks are given every turn but only 4 bricks are allowed at that turn.

Submitted

This fits the theme and has a super fun gameplay. The art, the music and the overall design were all very good. I loved playing it, even if I won easily.

Very well done !

Submitted (1 edit)

I don't understand why poeple think it's too hard, i feel like it was too easy tbh. You just have to put 4 blocks anywhere each round and you will win pretty easly. But anyway, it was a fun experience.

Submitted

Very creative game! Challenging, but I was happy to beat it. It really feels like the dragon is much stronger than you and the music helps setting the tone. I eventually got it with a combination of the bulky blocks and the hasty ones. Great job!

Submitted

This was a really neat idea. Some interesting design with a solid gameplay loop. When getting quite deep into a run it became slightly tedious placing 4 grey bricks in front of the castle but definitely interesting to begin with trying to work out which formations were strong. I think it would be really cool to see this game with a deckbuilding twist to it, as bricks get destroyed they go back into your deck and you can progressively add more and more powerful bricks to your roster. But overall, a good adaptation of the Jam theme, well done.

Submitted

A great concept that fits with the theme and was well executed for the given time! I enjoyed playing it but think that some short commands for placing blocks and going to the next round would make it less tedious for longer play sessions. The pixel art for the dragon and castle look really good and with more time I'm sure you would make the background and particle effects look amazing too! 

i think this is a really good game just u should tell the player how many rounds are left 

I feel like this could be really cool, if the difficulty curve was a bit less steep, or if there was more agency over which bricks you get.