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Quest Giver's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4116 | 2.646 | 4.000 |
Presentation | #4837 | 2.173 | 3.286 |
Overall | #4991 | 2.142 | 3.238 |
Enjoyment | #5800 | 1.606 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In Quest Giver you give the quests. Send each hero to their valiant victory or deadly demise. Match the right hero to the right quest for the best chance at survival.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The concept and its implementation are very cool! I liked having to choose the right hero for each task, but it was a very confusing system. For example, does a fire amulet protect against fire, or does it mean you would deal extra damage to cold enemies? I'm not experienced in DnD or other rpgs like this, so I imagine the systems were extra confusing. It was also difficult to learn, because a lot of the fight simulations have confusing outcomes and move very fast, so it is difficult to tell what is happening or what is effective. I know these criticisms are a little harsh, but I still think the game has a lot of potential and incredible idea, not to mention some really really cool art and music. Keep it up, and this could be a really cool strategy game!
Great Game!! we initially had a similar idea but with a different execution planned. It is difficult to understand the quest/battle simulation and felt like something is lacking, but overall creative approach. 👍🏻
Ah, we had sort of similar ideas. It plays nice, although I feel like I am mostly guessing blindly, and it's hard to follow the outcome.
Great art and nice concept! The way the you present the progress of the adventurer through the quest is well done.
Creative idea and the art is fantastic. Love the logo too.
ahhh the good old missed potential. Game has amazing art, i like ur artstyle a lot, its bright and appealing. The idea is also good with the game. Problem is that excecution is just mehhhh.... it could be cool stradegy game but game tells u so little before selecting the dungeons that u kinda have to guess. Then i figured i could try to read the log to learn the game, but nahhh.... log goes far too fast for me to be able process any information. Also u just have way too much stuff right from beginning. With proper development, this idea can be turned to very good game, but its not definitely it right now. Also, while the music is good, it doesnt hit the vibe of the game imo, something more dungeonish wouldve been nice.
-play my game if u want https://itch.io/jam/gmtk-2023/rate/2159951