A creative concept, although the gameplay could definitely use some variety, like placing different types of notes.
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Note Climb's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1669 | 3.538 | 3.538 |
Overall | #3862 | 2.769 | 2.769 |
Style | #4646 | 2.500 | 2.500 |
Enjoyment | #4897 | 2.269 | 2.269 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Scale in this case meant music scale. You have to build notes in front of you to survive, extra bonus points are given if you build a scale.
Development Time
96 hours
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