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PlayingPenguin

21
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2
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1
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A member registered Jul 07, 2023 · View creator page →

Creator of

Recent community posts

Fun Idea. The early stages are rather difficult, but as soon as all nodes are online, everything flows nicely.

The game would benefit from some visual clarity. Also I'm unsure how the fixing of bugged connections works. Should one click be enough? I had to spam click, to get it to be debugged.

With some more polish it could be a really fun game!

Nice game and great style. I especially liked the music. It worked well with the entire ensemble.

I just personally didn't  get what the different tower types were supposed to be.
By only spamming the first I survived easily. Maybe some explanation or gradual addition of different towers might be helpful.

Other than that really great!

Fun concept. Two things that tripped me up.
1. When going into the arena i immediately fell off the edge of the walkway, because i didn't see it. Maybe add a collider, or open the door and close it later.
2. Is there a cap on maximum tilt? Because I couldn't get it to tilt any further. But it was still enough, that I could walk pretty well. Other than that. Great game!

Very cute and great mechanic!
You've got some really nice puzzles in there too!

Great Job!

Great Idea!
Two improvements: Maybe make a fence around the build area, so that the box cannot drop off and you have to restart and second, maybe look into autoloading the music at runtim and looping it. The constant restarting is a bit irritating.

Other than that really fun game! :)

Very cool. And also quite difficult.

Fun concept. It reminds me a bit of get over it, but with the added problem, that you are the architect of you own doom! XD

Great game! The art and music are really impressive!  The high level jazz used really made me happy!


At first i was unsure how to gain money. Took me a while to find the oil platform. After that everything was great! :)

Interesting Idea.
Some Feedback:

It would be cool if the win condition could depend on the stability of the orbits. You could just destoy planets on collision, and see if 3 seconds in the simulation all conditions are still fullfilled.

Also the lack of sound was a bit strange.

BTW. there seems to be a bug, where sometimes there is just no background image.

With a bit of polish, I think it could be a fun game!
And kudos on making all of the assets yourself!

Cool Idea. The floaty movement is quite the challange, but it works suprisingly well!

I love the cozy feel of it all!

Great job!

Cool game! It was lots of fun.  The pushback, when colliding really was unexpected. It lead me to get pushed into a second collision and loose. Would recomend!XD

Amazing Game! 5/4 Bananas!

Cool game but very hard!

Great Idea! It would be fun just to teas the imperialists, to make a level where you have to balance their units.

I think this would help greatly in schools as a fun way to tech the metric system. Terrific job!!!

Thanks a lot! Having a discrete grid is a great idea! It wold in the process also solve the bug i've been havin of the shapes not always being displayed!
And yes. Drag and Drop functionality would also be a great improvement! ^^

Very cool! Difficult puzzles, but doable. A lot of trial and error involved. It's not always clear, what each node does. But all is all fun game!

Great game. I was a bit stuck to be honest. But thanks for  the walkthrough.

BTW kudos on 1. including Mark's discord profile and 2. the rickroll! XD

Fun game! Took me two go's to realize I had to place the holds myself. ^^

Cool Idea!

Could not quite get the hang of the planet exploration. But very cool concept!

Great game! Very fun and initially easy to get the hang of!
Would be great if the chekpoints were visually communicated.

looking nice! Interesting idea. I just couldn't quite get, how to get quests.

Saddly a bug I was unable to fix in the time frame. Most marker positions work. But a third of the time the cut polygon has some error. It exists and can be evaluated, but does not show up for some reason.
Thanks for the Feedback! :)