Took me a moment to wrap my head around some puzzles but I got it down after a bit. Very neat little puzzle game. The only complaint I have would be the lack of music. Also perhaps a bit more games and some in between levels to have a smoother learning curve, but there is only so much you can do within a 96 hour jam. But hey, maybe you will work on this after the jam.
Play game
Run Gun's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1902 | 3.208 | 3.208 |
Overall | #2463 | 3.181 | 3.181 |
Style | #2623 | 3.208 | 3.208 |
Creativity | #3036 | 3.125 | 3.125 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You scale various physics objects to solve puzzles.
Development Time
(Optional) Please credit all assets you've used
https://www.zapsplat.com/
https://kenney.nl/
Comments
Clean transition. I love the concept of mixing portal with scaling. Great work and awesome to place!
Really nice game! Love the pixel art and the game felt super polished. The shrink/grow gun felt really nice to shoot.
Love the concept and thought the puzzles were really interesting and challenging. It did ramp up in difficulty way too quickly though. I got past the first level no problem but I almost gave up on the second level. And the third was also really challenging. I was able to solve it by shooting while in the middle of a jump but not sure if that is the only way.
Would love to see the idea expanded with more mechanics and levels. Overall really enjoyed it. Nice work!
Some Portal vibes for the... well, portals and puzzles, the use of game mechanics is pretty intresting as well. Solid small game 👍
Nice level-design! I liked how it uses the mechanics of bounces. It was pretty short, but pleasant to solve. Great job!
Great job! I enjoyed playing it. It was simple, on topic, and overall, a nice experience. My only suggestion would be to make the scalable boxes a different color so they are easier to differentiate from the environment. White and gray are just too similar. Congratulations on your submission!
I love the conception. I'd be better to get some tutorial information about items which scalable
I think the player's movement controls feel a little unwieldy because the walking speed is much faster than the jump height. I also think the start-up for shooting the gun when you need to shoot something midair was frustrating. The levels where you had to bounce the projectiles felt a little too tricky to try and get the angles right. I really enjoy the use of shooting projectiles through the teleporters and trying to activate buttons that change the level I thought that was the most interesting part :)
Leave a comment
Log in with itch.io to leave a comment.