Unique take on the theme, just wished there was more ways it was explored gameplay wise because every enemy admittedly felt the same. Granted, each enemy has an amazing design though (massive props to the artist) the art style was wonderful to look at!
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Whimsics's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #356 | 4.255 | 4.255 |
Overall | #1225 | 3.582 | 3.582 |
Enjoyment | #2179 | 3.118 | 3.118 |
Creativity | #2218 | 3.373 | 3.373 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The sword which the player wields grows in scale.
Development Time
96 hours
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