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DetectiveWiggle

18
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A member registered Nov 17, 2023 · View creator page →

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Maybe not intentionally, but just tricky enough to be engaging and get me to finish it. Music is pleasant as heck as well.

Dude thanks for the feedback! Been working on it since the jam and updated how responsive it is, what else specifically do you think needs more visual feedback? (I made the wheel more consistent with it's rotation, that was the biggest UI thing I didn't like in this version).

Classy. Slick and replayable. 

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Thanks so much! Yeah I just found out how unresponsive all of the mechanics were when built, it wasn't that way in the editor! Gonna fix that and keep working on it, though, I had a lot of fun making it.

Man I know, this was our first jam too,  it took a while for us to get beyond just the mechanics for the player as well.  Learned a lot though so next year maybe we can make better use of all the time.

Musical scales is a funny interpretation of the theme, I like the idea of a battle game built around a mechanic like this.

I had never considered how pleasant it would be to be a zamboni driver before. The music and the engine sounds, and allowing level selection so you can play the most chill one, cozy freakin game right here, makes me excited for winter.

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Once I got the hang of flinging the flea this was pretty fun. Bummer it's so short though.

This is neat, and so tricky. Got to level 5 and had to be satisfied.

This game seems really cool but I keep getting soft locked on the computer, I can't move the mouse.

oh no lol just challenging in a good way

Split screen section messed me up. Very pretty cutscenes.

This is surprisingly fun and very funny, I like the names of the units.

Music on this is absolutely gnarly.

Cozy freakin' tune on this.

Pleasant as heck.

I like the level design in some areas its neat.

I really like trying to plan my way up when at the bottom and then still failing. This is fun.