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Build To Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1668 | 3.539 | 3.539 |
Overall | #2522 | 3.160 | 3.160 |
Enjoyment | #2607 | 2.990 | 2.990 |
Style | #3325 | 2.951 | 2.951 |
Ranked from 102 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Stack objects that scale in size to reach a button.
Development Time
48 hours
(Optional) Please credit all assets you've used
Palette:
https://lospec.com/palette-list/toybox32
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Comments
Once I figured out i need to push the button and not fill in the green area, it clicked lol. Fun, even tho maybe a bit chaotic, game!
It could use a bit more juice, but I really like you simply play around the time it takes to scale up, very clever.
Some of the levels were waaay too hard for me lol, but overall a nice little puzzle game!
Neat game, though the physics do make it pretty rough to play sometimes (you might already have it, but rapier physics 2D is a plugin that might make it work a bit smoother), the results of any given idea are inconsistent, for example on the first level with the circles I stacked all of them on top of the square and it fell over, leading me to try several more times just to realize that that solution works, it just didn't work that time for some reason. Regardless, still a cool concept, with more polish and more stable physics it'd be really cool to see a full version!
Love this idea! It's very unique :) I tried a lot of combinations but I feel like I am not too good at it. It had GameBoy feels which hit me in the nostalgia. I enjoyed this a lot
It’s really fun to play. Though indeed resetting quite a lot thinking this time it might work with just slightly different conditions.
The physics is somehow to chaotic, and the level design do not contain the chaos. Fun after all.