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Slime Rehab Program's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #53 | 4.261 | 4.261 |
Overall | #65 | 4.275 | 4.275 |
Style | #191 | 4.391 | 4.391 |
Creativity | #250 | 4.174 | 4.174 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must build an ever-growing structure to feed a slime that continually scales up until it reaches stratospheric proportions.
Development Time
48 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
super enjoyed this, gameplay and art are nice!
The style and gameplay are really novel and fun, excellent title too!
I really loved your game. The gameplay was really tough but, it was very satisfying to finally beat the game. The art was very polished and cute. I feel like there are a lot of ways you can go about scaling up your structure. The theme was really cool and I think you guys implemented it really well. 10/10
Wow this gets hard fast! I loved this game, the art, the gameplay, great job.
I'm worried I overfed Mr.Slime... Really nice game, well done! :)
Fun and looks great! Love the name.
I've always liked video games like the incredible machine or lemmings where you have to guide things into a goal and I really enjoyed the way you incorporated the idea of scaling into the game. For the most part it plays, looks and sounds great and my only criticisms would be that it was impossible to click the rotate button if you zoomed out and that the treadmill didn't seem to work most of the time. All in all a really cool submission though, especially considering you made it in 48 hours!
Very simple but cute game!
I had a hard time using the rotate button, and saw now real interesting decision in picking the constructions. Maybe I didn't understand, but they are free, right? You can just use a bunch of them
One thing that was frustrating me a bit is a lack of visual information for the area of effect of things (their hitboxes). You have to make some guesses when positioning the pieces, and then keep adjusting to remove some holes or unwanted spaces that you can only discover when a food goes there. Maybe making the visual fit better to the hitboxes and have some extra vfxs telegraphing sizes would make the experience smoother
It is very cute and satisfying to create a route and then it is great that you need to change the route for the new slime size when it grows. Great entry overall! Congrats!
The rotate button is sometimes hard to click. That's... basically the only fault I can possibly find. The game is freaking awesome. Brilliant concept, excellent execution, all around fantastic game.
Amazing game. The art design is superb, I love the cute little guy.
Fun expirenece! I had some trouble placing things though.
Great game enjoyment 6/5.