Play game
DeBall's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1089 | 3.500 | 3.500 |
Creativity | #1120 | 3.733 | 3.733 |
Overall | #2144 | 3.278 | 3.278 |
Style | #4364 | 2.600 | 2.600 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You scale de physics, you scale de ball and you reach de goal.
Development Time
96 hours
Leave a comment
Log in with itch.io to leave a comment.
Comments
i scaled de ball.
i reached de goal.
i like de game.
Took a while, but once I got my head around the mechanics, it was very well executed mechanically. Gameplay felt more hands-on direct rather than setting up a sequence of events/actions, which was a welcome change for this genre of games!
Nice interpretation of the theme. The movement felt random, though I liked how you can change the gravity multiplier, and add a force to control the movement. A bit hard to master as has been mentioned, very litte room for learning the game. When you don't give the players enough rewards (AKA they keep failing on level two) - They will quit. So make the first levels easier -level design wise, and then scale it :)
Much better take on the theme, i really loved the visuals and the glowing effect. The concept of the game is also nice.
Be sure to check my silly game as well.
I love this idea and is a really interesting take on the theme. It was a bit hard to control at times and I wish the ball wasn't as bouncy but I had great fun playing it!
nice neon lights
A bit hard to master, but I really like the idea and the interpretation of the theme.
Good job !