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a Game.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #474 | 4.028 | 4.028 |
Overall | #1656 | 3.435 | 3.435 |
Style | #2356 | 3.306 | 3.306 |
Enjoyment | #2633 | 2.972 | 2.972 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
a Game fits the theme "Built to Scale" by showing growth from small to big. As you help a tiny 'a' face challenges, it evolves and becomes stronger, reflecting how scaling up leads to overcoming bigger obstacles.
Development Time
48 hours
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Comments
Very creative and experimental idea. I would love to see this expanded upon.
Very creative and experimental idea. I would love to see this expanded upon.
Very clever puzzles
thanks! I really enjoyed your game
Very creative, for me very difficult. If you wanted to expand in the future, perhaps a picture above the text that changed to tip off the clues?
thank you! that's a good idea
A good challenge and fun idea! This was a fun game jam to be a part of. Our team went the cosmic route!
thanks! just played your game too. great work! got me starstruck
So creative I loved it. Like wow! Although some of the hints were vague.
thank you!
I really enjoyed the prose of your game, and the concept was quite original. Unfortunately, I got stuck on the puzzle about light and shadow. Overall, good job!
Thank you so much!
I got stuck at "beyond the bounds of letters", which I'm guessing is fairly early in the game.
With that in mind, I enjoyed the palette and graphic design.
I like the idea of having to identify the right character and solve riddles, but I do wish there was some mechanism to get further hints, or in the most extreme case pick from a list of options. I didn't like having to tab out to find the answer to the second level.
This absolutely could change, but I also feel like the connection to the theme was somewhat weak. I would not have guessed this game had anything to do with scale unless I was aware of the context.
Still, I enjoyed the concept, it looks clean and professional, and I fully admit the fact I got stuck early is coloring my review.
Same
Thanks for the great feedback! I really appreciate it. I understand where you're coming from regarding the connection to the theme, and it's helpful to hear that perspective. I'm still learning and don’t have a lot of experience in game making yet. My take on the theme was more focused on the narrative and story, thinking of it as a kind of "growth" or "scaling" towards uppercase letters-rather than in the mechanics. But I really appreciate your thoughts, and I'm glad you enjoyed parts of the game!