Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Way Too ScaleView game page

Make it across the map scaling objects on your path!
Submitted by KapelanNew — 19 hours, 10 minutes before the deadline
Add to collection

Play game

Way Too Scale's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#13343.6473.647
Overall#25293.1573.157
Enjoyment#27142.9412.941
Style#35472.8822.882

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You scale objects by scaling them and the goal of the game is get "to scale".

Development Time

48 hours

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

game is smooth! a nice display. kind of frustrating because its easy to get stuck and have to press restart

Submitted

Pretty fun game with some neat puzzles, though the physics is kinda janky and feels inconsistent so I never feel like I'm doing something right. The zoom button also definitely needs to be a toggle because of how my fingers hurt when holding it.

The graphics are very plain and there's no audio or sound effects, which is its biggest flaw, but the game was done in 48 hours so I can excuse it a bit.

Overall, though, the game is pretty solid and just needs a bit more polish.

Submitted

i really like the Game concept , but it could be better if the player was a RigidBody

Submitted

Fun game, but it can get a bit frustrating if the puzzle pieces are really misaligned. 

Using the scroll wheel to change block sizes was a great and intuitive choice from a player's perspective

Submitted

The concept is enticing, I found the gameplay quite difficult! I wasn't able to get past the 3rd puzzle. it works well though, the object is clear, and the game plays smoothly, nice work!

One addition that I think could add a lot is an option to toggle the zoomed-out view. I spent most of the game holding down shift, since I didn't see any point to not zooming out as far as possible

Submitted

I liked the first objects that do the house of cards. I think that’s the concept that works the best. Being physics-heavy might feel like sometimes you are just fighting it and glitching out instead of skill, but overall has potential. GG

Submitted

Simple but I love the challange of allowing the player to deform the objects like that. I love the goofy physics too!  

Submitted

Simple but very much addictive! These falling blocks are so satysfying lol, well done

Submitted

Damn! I love how simple and yet addictive this game is

I never thought I'd be the one to like punishing little games, but here I am returning to this one over and over.
So simple yet so enjoyable!
Great stuff!