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Note Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1748 | 3.500 | 3.500 |
Enjoyment | #3763 | 2.625 | 2.625 |
Overall | #3798 | 2.792 | 2.792 |
Style | #5344 | 2.250 | 2.250 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is built to the Moonlight Sonata's C# minor music scale.
Development Time
96 hours
(Optional) Please credit all assets you've used
see description
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Comments
COOL GAME!!
Very nice take on the theme!
That was an interesting concept!
Thanks
Very creative game! at first i thought the falling notes were to be collected XD but the character's animation said otherwise ahahahha
good one! quite fun
Thank you. Maybe I should have made them glow a bit more, as a warning. :)
quite fun, Good job!
Thanks
i love this concept, the different ways to move around make the skill ceiling higher, but also help if the midi being used is really complex. well done!
Thank you
What a clever idea to use MIDI notes as obstacles, I bet a custom level designer would be really fun!
Also, props for using your own game engine, that’s so cool!
Thanks! Having a level designer would definitely be cool, since now I had to manually place them in code (not even in some type of editor, since my engine has a very limited one) and it was not fun :)
I love seeing other folks also challenging themselves with the musical theme! Very creative :D I'm curious why the moonlight sonata was chosen for the game. (Was also thinking that maybe the skybox could be darkened as an easy touch to elevate the moodiness as well?)
Thank you for your comment.
I wanted to be able to play/stop individual notes (e.g. right now when you hit a note it stops playing/won't play). This also means that I have the whole Moonlight Sonata score section in code. I had other ideas but those would have required a much more complex set of note samples and score. Also, I had to stick to music that is in the public domain.
I've always wanted to do a game that has Erik Satie - Gnossienne No. 1 in it, so it was my first pick. However, I think the best match would have been Ludovico Einaudi - Experience. It starts up slow and then really builds up and it has nice note patterns. Though I would have needed 96 hours just to transcribe it.
Good note on the skybox. I was trying to have some balance between mood and being able to see the character (since ambient lighting is controlled by the HDRI skybox). I guess I never managed to get the light quite right. Will keep it in mind for future improvements.
I think this is a great prototype for an interesting and exciting game! The style and aesthetics and execution is enough to convey the idea. Great job, I would love a game like this.
Thanks
Looks cool, I like Moonlight sonata so I liked the style too! Nice game!
Thank you