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Sorcerer Divorce Lawyer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1602 | 3.558 | 3.692 |
Overall | #1952 | 3.336 | 3.462 |
Enjoyment | #1961 | 3.187 | 3.308 |
Style | #2466 | 3.261 | 3.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player character is a bard-sorcerer-divorce-lawyer. By using magic to change the size of objects, among other things, they can more evenly balance (or scale) their client's assets.
Development Time
96 hours
(Optional) Please credit all assets you've used
Song Credits [Free Music Archive]:
- SuperDiscoCat by REDCVT (CC BY-SA)
- Medieval Knieval by Nutmeg (CC BY-SA)
- Super Sonic by Beat Mekanik (BY-SA)
- Good Feeling by Artur Aravidi (CC BY-NC)
- 23 Light Years by CavalloPazzo (CC BY-SA)
- Mondo Wack (CC BY-SA)
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Comments
The comedy is great, the mechanics are fun and the music is a bop! Great game! The only feedback would be to have some purpose to increase value like not getting enough value could be a lose condition, like any excess gold could be given to yourself so that you can earn yourself some money as well.
Amazing work in 96 hours!
This is a really fun idea!! Very unique and interesting! I enjoyed it! Only feedback I have would be to have a longer track so you have more time to react to what's coming. Also, I was able to move through levels without using the duplicate/resize mechanic. It was straightforward enough to just keep things balanced without having to use the magic. Plus it would have been difficult to respond quick enough with the magic.
10 votes ? This needs a lot more!!!
Pretty fun and with a nice presentation and polish!
What the hell that game is a masterpiece xDD I had so much fun. The dialogues and the lore really made my laugh. The musics are great and I lost multiple times because I was just vibing on them.
Gameplay wise, I find it a bit difficult to really know how much the assets are unbalanced between the two parties and the fact that it goes so fast gave me a hard time using the abilities (I had not enough available brain cells for that level of multitasking). But I still managed to beat the game so I guess this was a good level of difficulty for a game jam :)
(And the bard being an asset in the last level xDDDDDD, that was great)
I’m gonna share your game to other frinds who participated in the game jam, it needs to be seen.
I can't get these songs out of my head! Amazing pacing on this, loved the added complexity of modifying objects while I'm keeping time with the music.
When I read that I was gonna be balancing assets, I was not expecting a rhythm game. Very fun! I must admit that I failed enough on the wizard and goblin level to discover that I could just wait out the songs...
I'm terrible at these kinds of games. But, that doesn't make the game itself bad :P
Loved the overall idea, and the art is overall pretty cute.
Difficult game, but a pretty cool idea. Nice job!
It was a lil hard to multitask the rhythm game elements and the spells but this was such a fun and original idea lol. The dialogue was really charming and fun and the gameplay concept was really cool and I had a fun time getting through the whole thing.