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janali

39
Posts
1
Followers
A member registered Mar 08, 2022

Creator of

Recent community posts

Really Good!

It took me 2 attempts before getting it, but it's pretty simple pretty fun!

10 votes ? This needs a lot more!!!

Pretty fun and with a nice presentation and polish!

Love the looks!

I don't understand the point of proxies either. Since they take the same time as a server to forward the request, they're not much use are they? Maybe they should be something like 10x faster than a server when they forward a request?


Bevy Rules!

Did you make your own assets?  The game is super cool! The assets looks good, the controls are enjoyable, the level are pretty creative!

Fun concept!

The images in the descriptions are required for the understanding of the game.

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For some reason for me the grown tower stopped shooting on small enemies, forcing me to create more towers continuously. Otherwise a good basic tower defence!

This is fantastic!

I love how the sound plays with the border, and the design is great!

This looks really cool, especially the turrets, but I don't understand how to deal with the wall going flat after climbing just a bit.

Beautiful game! A bit hard for me though.

The music is Frost Waltz by Kevin Macleod:

This got a good laugh out of me!

This game is beautiful!

It's a bit too hard, maybe there should be more levels, starting with less planets.

But this fits the theme perfectly!

Thanks!

What's missing is being able to change the referential to be that of a planet. Maybe also some more precise controls with SHIFT or something?

Glad you liked it!

Glad you enjoyed it and took the time to learn it!

It needs a tutorial that's for sure.

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You control the ship by clicking on it, keeping the mouse button clicked and dragging the mouse. This will change the speed of the ship so you can control its trajectory.

If you want another game that has similar control, check out Kerbal Space Program, especially the map view.

Without a tutorial or experience with a similar control scheme there's no way you could just guess it.

Regarding the mechanic: The goal is to make the ship go through the targets (the green circles around planets), by changing the speed of the ship as little as possible.


Anyway thanks for taking the time of checking this game out.

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Amazing! Glad you tried your hand at optimizing it.

What's missing is being able to see the movement of the ship relative to a specific planet/moon. That would make it much easier to work with the orbits to touch the moons.

DeltaV is not the name of the fuel, it's a real metric that is used to measure by how much the ship can still change its speed. Delta means difference, and V means speed.

In a ship, Delta-V is to fuel what the distance autonomy is to fuel in a car. But because nothing is there to stop the ship, the distance is infinite. What matters is being able to control where the ship goes, hence the Delta-V metric.

My game is not really accessible to people that haven't played Kerbal Space Program sadly. I need to build a tutorial!


This just looks fantastic!

Simple but efficien!

The camera's broken :( (Firefox on Linux).

Besides that: great idea!

Looks good! The dual controls are challenging! I like that!

Love the gameplay!

Thank you!

My main idea was inspired by the slingshotting idea in The Expanse, but indeed the game design took a lot of inspiration from KSP.

Maybe I'll build levels that better represent my intent.

Makes sense!

Fun. Is there an ending?

That's a good idea.

It feels a bit weird to have one control on the mouse and the other on the keyboard. Maybe make it work with right-click?
Anyways pretty fun! Let's go bevy!

Very cute!

Stylish!

Really fun! And relatable!

Very nice take on 2048!

Fun to play. Love the dialogs!

Oh ok!

For some reason this does not work for me, but I use a weird keyboard setup so maybe inputs are no as they seem.

I love the idea and the overall look. I wish there were more levels! The logo's amazing.

I love the dual aspect of building the ramp and driving it!

I love the looks!

Really cool idea!

It would be great if there was a respawn timer. Often you have to perform an action just as the black screen fades out. Added to the fact that there is no "restart" button, it makes it a bit frustrating.

Love the logo and the style!

Yup, clearly inspired by KSP and also some inspiration from The Expanse!

Not as polished as your's though!

😍