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Size Savvy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #188 | 4.227 | 4.227 |
Enjoyment | #368 | 3.864 | 3.864 |
Overall | #779 | 3.742 | 3.742 |
Style | #2794 | 3.136 | 3.136 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Try to use your tools to resize the boxes in the level to their required sizes.
Development Time
96 hours
(Optional) Please credit all assets you've used
@clickednebula3 'Nebbinz':
Programming / Placeholder Art / Music / Level Design / Some Ideas
@omnicc 'Omnick':
Rest of Art / Some Ideas
@donno2751 'Fethsu':
Some Ideas / Moral Support
mixkit.co + freesound.org:
Sound Effects
Xelu's Controllers & Keyboard Prompts:
Mouse & Keyboard Prompts
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Comments
Okay I was initially underwhelmed by the pretty basic pixel art graphics, but WOW these puzzles were very inventive and challenging. Really had me scratching my head at level 3 for a while. I kept trying to make the small boxes big when it only doable if you make the big box small and jump in tandem. Very very clever loved the final level twist. Excellent entry very inventive.
Fun to play, but go stucked on the "two towers" level.
This was excellent! All of the different abilities were unique and made me think differently about how to approach the puzzles, which were all well designed. I was stumped for a sec on a few of them. Well done!
Really fun once I understood what was going on! Finished on a nice idea. I was stuck on the first averaging level for a while. It took me time to realize how to get green/success. Also this game might be making me realize I might be slightly colorblind between the green and yellow. The blue background might make that harder haha. Great job!
Holy hell I am amazed by the scaling mechanics you managed to implement. The robot and the rest of the art isn't too shabby either. My only problems were that the shrinking and growing mechanics were quite hard to figure out and I think the end of level conditions should be posted more clearly. It was also very hard to interpret how the end of level conditions work at times, especially for the average the sizes condition.
A bit tricky to get at first, but a nice concept and very charming. Congrats!
The platforming is a bit off (but might be my skill at keyboard controls), and also a bit harder to notice what is and isn't selected/active.
Good luck!
This is so cool! The shrinking / growing being a projectile, and being able to swap sizes was super interesting and I could definitely see this being expanded with a ton of levels. Controls weren't always intuitive, and the goal not always clear, but overall I had a great time :)
I wasn’t able to beat level 6, but this is a very fun game.
Great game! A bit hard to tell what you're supposed to do at times, but overall very good.
Very cute game! I love the concept and the level designs are cool! The little robot guy is so cute, like a hovering roomba LOL
It was kind of hard to tell what the objective in some of the levels were but the hints were extremely useful and a great idea!