Haha, I get it, it’s space air hockey.
I tried playing a couple times, but kept getting lost a few rooms in (the blue-ish room, you know the one).
The two things that bothered me most:
- The camera zoomed in a lot in the hallways, and that made it really difficult for me to see where I was going. A little bit of zooming in is cute (and can be great game juice!) but I felt like it was a bit overdone.
- What ended each of my playthroughs is - I think - that the ball got so big it clipped out of the screen. Is this what you meant by “it will explode”? Because it didn’t feel very intentional. Mainly, I felt a bit confused, since the game hadn’t ended - so I could not tell if I had lost the ball forever, or if wandering around enough might result in finding it again.
What I loved:
- The music! It was really calming, and fit the space-y vibes. Honestly this was most of what kept me wanting to play for a minute longer, even after the ball exploded.
- The lil’ scribbles in the background! Exploring a new area and finding scribbles I haven’t seen yet felt very rewarding.
- Although I had trouble actually playing the game, I did very much like the gameplay premise. I’d never have guessed that you could make an exploration-based game out of Pong. (and I love air hockey; because who doesn’t).
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