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ClickyShip's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1412 | 3.625 | 3.625 |
Overall | #1589 | 3.458 | 3.458 |
Style | #1684 | 3.563 | 3.563 |
Enjoyment | #1948 | 3.188 | 3.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The ship is built to scale up, giving the captain all the controls they need as they progress on their journey. Until the scale becomes too much to handle...
Development Time
96 hours
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Comments
Simple yet fun game, liked it :) As ppl commented, variety would make it even cooler, so if you would expand on it, consider adding different tasks.
At first I didn’t know that there was rooms out of the screen. Great game!
This ended up being pretty fun. I like how chaotic it got towards the end, although it would have been nice to see some more variety in light switches if this game got expanded on. The art style is also nice and overall it's a pretty creative take on the theme. Nice game.
Nice idea! Aside from the scaling issues (a classic jam issue don't worry) I had a good time keeping up with all the clickies, I think with lots of interactions and different things to do, this would be a really fun mobile game or something
The concept of juggling all the things to keep everything going is either a fun challenge or a tense rage game depending on the design. i like the idea of it, the execution needs some work. The game didn't seem to fullsize properly so there were pieces of the puzzle off the screen that I couldn't interact with. I also found it unfortunate that I couldn't drag the slider or the rotating balls before they went red so I couldn't play at pre-emptvely keeping them safe I had to wait until they were already dangerous to fix them.
Good concept, could be fixed up a bit into something great. Well done.
Nice game! :)
By the way, I lost that first time, but the ending of my second round got cut off due to a "5 minute limit" on the video... :(
I beat it the second time! Now I really want some cake... 😋
Anyway, it got kind of frantic as I was trying to pull the levers and click the buttons franticly as the ship was destroying itself...
So, let's see... I should give you some feedback. The sliders and levers worked really well! It added a challenge to it when I tried to turn them. I really liked the buttons, too. They were easier than the sliders.
I liked the music! It was very frantic at the end, and as the music got louder, it made it be even more exciting at the end and all the rooms in the ship were going crazy!!
Overall, I like the game! :) It was really fun!
Interesting game, felt a tad too hectic at the end and the controls were a bit unforgiving with the precision. Otherwise a solid entry. I liked it
I won!