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A jam submission

Soul Judge (GMTKJam2024)View game page

Submitted by C.l.Rasmussen — 19 hours, 17 minutes before the deadline
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Soul Judge (GMTKJam2024)'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#19593.4443.444
Style#27063.1673.167
Overall#27073.1113.111
Enjoyment#34922.7222.722

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You weigh souls with a "scale"

Development Time

48 hours

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Comments

Submitted

This is a cool game which for some reason really racked my brain despite the simple instructions of weighing between 10 and 30 lbs! I liked how it was all actually implemented with physics systems.

Submitted

Nice to see another physics-based weighing scale game! You have an interesting take on the weighing souls theme. Good work.

Submitted

I love the physics-based twist on papers please! 

Submitted

Nice take on the Papers Please formula, and I appreciate that you made your own music for it! I would definitely like a more realized and polished version of this. Well done.

Submitted

It's unfortunate that there are only 4 traits when each soul has 3 of them. That means every soul has dog lover or criminal traits. Through 2 rounds beginning with the one where criminals were rejected, I correctly rejected 71 out of 71 souls. Not a single soul met the entrance criteria. This imbalance makes it very easy to decide for souls and makes the process uninteresting.

Submitted

oh ok so now that I know how it works it's actually quite fun! I just realized the tutorial at the very bottom said that the jars represent the souls so cool game

Developer(+1)

thank you very much 

Submitted

I'm sure it would be a fun game if only I knew how to accept or decline people

Developer(+1)

the tutorial could be better, but you should drag them over to the corresponding pibe(if that makes sense)

Submitted

ohhhhhhhhh the water bottle thingy represents them? Maybe their soul?

Developer(+1)

yes, it sure does