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Mycelius's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #223 | 3.978 | 3.978 |
Creativity | #686 | 3.911 | 3.911 |
Overall | #1036 | 3.652 | 3.652 |
Style | #2970 | 3.067 | 3.067 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player grows as they devour objects in the game, which scales upward in both size and difficulty accordingly.
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for full credits
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Comments
Best game I’ve played in the jam yet, tremendous fun, perfect fit for the theme and I love the style. Would gladly pay for an expanded version of this!
Thank you!! I'll be doing some updates at the end of the jam, no payment necessary! :)
This was the best game I played here, by far. I kinda wish there wasn't a victory scene, I would've went on.
Thank you! I'd love to do some form of endless mode, but I'm not really sure how that could work - everything but you would get microscopic lol
The idea is creative, the game play is engaging and kept me captivated for a while. AND the art style is cohesive. All around great game! I like that.
Thank you so much!
very cool! lot of fun, and mark brown liked it a lot on his stream! congrats
Thank you! I yelled out loud when I saw him playing it!
it was very fun! the first game in this gamejam ive actually finished
Hey, thank you for finishing it, I really appreciate it!
That was insanely fun I was hooked. A little hard at first but ultimately the scaling was good. The power ups are incredibly fun, I was a little over powered at the end, but I'm not complaining.
I'm glad you had fun, thanks for playing!
Thank you!
Simple and elegant. And it lets you upgrade until the game can't handle it anymore, which every game should do :)
(My firespeed was to fast to collide consistently with the enemies)
Thanks for playing! I'm glad that people are enjoying breaking my game by upgrading too hard lol :)
thats such a cool interpretation of the theme. gameplay loop is pretty fun i liked it very much
good work!
Thank you very much!
Very fun game, I didn't realize i had to consume other thing, but when I did the game got really fun and I got mad with power until the shooting bugged out
Thank you! I was really hoping people would get the sense of going mad with power lol.
I tried winning before moving-on so played for ½ hour! It was fun for a bit, but it's a repeating simple game so it was only fun for about 20 minutes.
It was very difficult for me (probably because of how I played it) and I'm not entirely sure what made my final winning run suddenly much easier. I think it was because I didn't finish eating structures until I needed to heal, and that I made sure to upgrade the maximum health.
It might have been helpful if there were there visuals that intuitively showed me how weak I was or when I wasted a structure's healing. It was also imperfect not knowing when I was next able to fire, or to hold the fire button when I was focusing on 1 enemy.
I only had 1 bug: upgrading the firing speed several times eventually stops it from firing at all.
Thank you for making this! It reminded me of ye olde flash games people would make over a few days.
Hey, I'll happily take a fun 20 minutes - thank you for seeing it through till the end! This is great feedback, once the jam ends I'll absolutely be giving the game a update to fix the bugs and smooth out the experience. Thank you for taking the time to play and review!
I LOVED IT. I think the concept is great, I would love to play a version of this with higher graphics ! Great job ! <3<3<3<3
Thank you so much!!! I'm so glad to hear you liked it!