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A jam submission

BuiltToScaleView game page

Submitted by Birthana — 12 hours, 39 minutes before the deadline
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BuiltToScale's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#48522.2862.286
Style#53562.2382.238
Overall#55182.2222.222
Creativity#59732.1432.143

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Lizard, Scaling Marksman, Build Tower to climb.

Development Time

48 hours

(Optional) Please credit all assets you've used
Code & Art by Thana Sithisombath

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Comments

Submitted

fun game but its a lot of clicking. maybe add a hold to shoot or auto shoot.

Submitted

The core gameplay loop is classic but good. I think the game should be more polished (aiming can be difficult at times and it is a bit unclear how long the cooldowns are etc.). However, greate game, you should keep working on it!

Liked the climbing ant concept

Submitted

Impressive for 48 hours and lizard is really cute.

Submitted

By wave 8 I could stand at my arrow restock area and shoot forever, killing the ants from across the entire screen before they even were visible.
When you buy things from the store you still shoot arrows.
If ants climb a tower and then the tower is destroyed they will fly across the screen in the air and won't be able to hurt you even if they get to the right side. (this was more amusing than anything)
It's a *lot* of clicking, and the waves are very long and slow.

Submitted

Cute croco. A bit unfinished and confusing at the start, but once I found out, that the thingies in the top right are buttons I got straight into shooting arrow after arrow into those pesky ants. Good job, especially for a 48h solo project!

Submitted (1 edit)

I love the crocodile sprite, but the rest of the art style is a little less cohesive, some things have outlines, other don't the detail levels are vastly different etc. I would maybe spread the effort across all the sprites so it's a bit more cohesive. I liked the upgrades, but it was a little bit confusing how the towers worked. In the end it's a nice little game with a bunch of mechanics in 48 hours so something to be proud of and I hoped you learnt a lot :) (For others, you have to press the green button to start a wave of ants)

Submitted

I agree. The objective is unclear but the sprite is cool.

Submitted

I like the crocodile sprite! I can't seem to do much other than shoot arrows but I like that either way!

Submitted

Cool crocodile but objective unclear.