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Plug Factory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5750 | 2.224 | 2.308 |
Enjoyment | #6164 | 1.853 | 1.923 |
Overall | #6241 | 1.952 | 2.026 |
Style | #6467 | 1.779 | 1.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about using blocks to plug holes. Over the course of the game, the holes become larger, but so do the cubes. The game is all about judging the size of the openings and carefully planning and placing your inventory of blocks to plug holes, round after round.
Development Time
96 hours
(Optional) Please credit all assets you've used
Fonts:
https://www.dafont.com/blocky.font
Game by CadenTheKnight (me)
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Comments
I tried this game a couple times but kept getting stuck at 125% and losing. This is a cool concept and I could see it expanding into something!
Usually I preach the importance of sound effects, but I think these ones might be a bit too loud or the wrong ones for the situation. They are definitely juicy, but I'd go with something a little more celebratory!
Great job, would love to see more!
Nice idea but the sounds are very scary.
Nice idea but as mentioned below, it's unfortunate that the bug stops progression. Played and discussed on stream here if you want to see first impressions & thoughts
I love the concept but I think it's a little tricky to figure out how to fit the block in the plug. I need to try it a few more times. It seems like it could be really fun though.
I think this is a cool idea but its sometimes hard to move the blocks in time because the text stays on the screen a bit too long making it a little hard to figure out which blocks to keep/trash and organize. I think adding a small tutorial mode would also help a lot because I couldn't figure out which blocks I actually needed until I spawned them and realized it wasn't the right one so I would fail the level a few times.
I love the idea but I can't pass the third level without failing, even though I get a 125% score from it... Don't know why that happens.
I would love to see a bit more instructions, and even if I don't see how it plays off of the theme I still think it has potential for being a fun game.