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Scale this Tower [Jam Edition]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #285 | 3.921 | 3.921 |
Overall | #822 | 3.728 | 3.728 |
Style | #1010 | 3.868 | 3.868 |
Creativity | #2127 | 3.395 | 3.395 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player in this game can change their size, giving them advantages and disadvantages.
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for full credits
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Comments
Super fun. Quick switching my size with the bow is a blast.
I would love to see health bars for the bosses though.
Haha yeah - that was going to be the next thing I added, but I ran out of time! Glad you enjoyed the game, though :D
I love the atmospher and the polish. Could be a skill issue but it's kind of hard.
Yes, it's definitely tricky! Remember your dashes, remember your scaling, and remember not to take on the boss straight away. You'll get the hang of it :D
That music is an earworm. Happy to listen to it as I fight hard to get to the boss of floor 4. I also like how the "o" in tower keeps changing as well. Nice touch. Great job!
I think you're the first person who noticed that :) Glad you enjoyed the game!
Your game is fun and hard. I loved the art aesthetic. Good tutorial to ease me into the game.
Some nit pics. The skeleton archers can shoot you almost instantly when you enter some rooms. The orb that shoots then disappears is hard to chase down, maybe not let the orb disappear as fast as it currently does. The dagger felt much better than the sword and bow. I wish the respawn was faster and there is more ways to get health back. (I only wrote so much because I really enjoyed it!)
Good tips about the skeletons and orbs. I'm glad you enjoyed the game, as well! If I ever make an updated version I'll use your advice. Thank you so much :D
I like your cartoony art style. The gameplay perspective is really cool (reminds me of binding of isaac). I wasn't able to get the bow weapon to work, so I switched to the sword which was fun to play with. The use of changing your size in order to unlock/lock different stats/abilities was a really cool way to integrate the theme into your game :)
Thank you! This was my first time trying out this art style and I'm super happy with it. Glad you enjoyed :)
I love this game! It's well made, fun and challenging and it seems to have a lot of content in it, I will definitely replay it.
Glad you enjoyed it, and good luck :D
Great sound design, I like the simple art style too :D
Thank you! I'm very happy with my art as I haven't tried this style before.
Simple premise but executed very well with great level design!
Thanks! I'm glad you enjoyed it. I tried to work some of the rooms into the size changing mechanic as well. Some gaps you can only fit through when you're small.