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maruvail

57
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1
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4
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A member registered Nov 24, 2022 · View creator page →

Creator of

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I really liked everything about your game! It's super polished & the art and music give a great space vibe. I thought the game was pretty difficult and I was playing on easy mode, but I thought that it was also very creative and a good challenge. 

Okay first off, great presentation on your game's page! For the game, I like that the tutorial is always visible at the top of the screen, that made it really easy to approach the game. The art and music is great. The gameplay is pretty chill and straightforward. Great work all around!

I could totally see the maze being fun if there's were a bunch of chickens (players) running around, maybe bumping into each other. For the chicken coop minigame, I thought the death by turning into a chicken nugget was really funny! I think that the golf mini game needs a lot of camera work (following the ball after you hit it so you can see what's happening instead of waiting).

Nice polishing on the menu & settings! And the sound when you click on the buttons. It's nice to see the attention to detail. Very calming music makes your overall game feel atmospheric. It's interesting to see a crafting mechanic combined with a platformer, plus it's pretty in depth! I'd be interested in seeing more of that kind of mechanic in platformers & metroidvanias! 

Haha I really enjoyed your intro! Creative take on the theme and interesting gameplay. I can tell you had fun making this game!

Nice character design!

Great execution on your game concept! Nice art, music, and the gameplay loop is smooth. The fishing mechanic of trying to time getting the bigger fish is fun too!

Playing as a giant CHONKY cat is so cute and fun! Love the art aspect! For the platforming, I only wish that the platforms that tilt up or down based on what side you're on would reset to flat after you respawn from dying. 

Whoah I really like your take on the game jam theme! That was cool that the inside of the box was revealed to be another little platforming level.

VERY cool concept! I think I'm just bad at the game but I couldn't manage to jump across the spinning platforms and gain the different forms. Really cool art as well. 

The voices are so cute and the dialogue is very funny/entertaining! I enjoyed playing your game!

Ah I love this game concept! Having to use my brain to think about the wordplay is fun :)

I like the art style and music! I think you've got a solid game idea here, but the controls and the swapping between the player and the hand are a bit confusing (like how when you're controlling the player, it moves both the player and the hand). I also wasn't sure how to use the hand to kill the bug that's attacking, as the "E" button didn't do anything when I was controlling the hand. Again, very pretty visuals! 

Very clever interactions with the objects! This was a nice chill game, and I enjoyed the dynamic of having to manage both space and money.

I like your cartoony art style. The gameplay perspective is really cool (reminds me of binding of isaac). I wasn't able to get the bow weapon to work, so I switched to the sword which was fun to play with. The use of changing your size in order to unlock/lock different stats/abilities was a really cool way to integrate the theme into your game :)

What a cute game! Very professional art and the gameplay loop is paced well. The music gives a relaxed but under a time limit kind of feel. I LOVE the little monsters expressions :)

omg the animation for the little guy is so cute! you did a really good job with creating a build mode with a variety of options!

Whoah your music is a vibe! I would definitely listen to that while just working or something. Your game is also super creative, I love the idea and your art. The sound effects are a nice touch. Your mechanics have depth and are interesting to explore!

I'm not sure I understand how the movement mechanics work for the seeds. Unfortunately I wasn't able to get past the 2nd level, but I thought the music and art was great!

I love how your intro gives such an accurate context to the game, plus the art style is amazing and consistent. For the gameplay, I really like the tongue swinging/grabbing mechanic. The "editing" platforms seems a bit out of place to me, I feel like there's probably a better way to implement that mechanic thematically.

Yeah I totally agree with you. I think we just got it stuck in our heads that it needed to be a certain length, instead of just honing in on a few good levels. Definitely a lesson learned!

Omg the twist at the beginning is so cute! The art is great and the idea of switching between a tiny mouse and a big robot is a nice touch. I enjoyed your level design!

Great art style and creative take on the game jam theme! I only wish the game was longer!

Very cool animation/mechanic to enter the cells! I thought that it was a bit too difficult to play with only one life though.

Love your concept and implementation of it! Matches the game theme perfectly, plus who doesn't love trash pandas??

Right off the bat, I love your art and the comic book style intro. The tutorial is great and witty. I'm not sure if this is a bug or not, but I wasn't able to figure out how to replace monsters/traps on the 4 positions.  Despite that, great concept and very very fun!

Very solid game all around, art, music, gameplay, and best of all funny dialogue!

I think that your scaling mechanic is interesting, but it was very difficult to figure out how to make it work. Also, when entering the other room (when tiny), I fell through the floor and was unable to play the rest of the game. 

Cute little game :) I enjoyed finding the different combinations of animals and reading your descriptions haha

Haha I love the ending of your game! Very creative and funny. The gameplay mechanics are cool as well. I had to think outside of the box sometimes.

You have a very nice art style which matches the overall vibe of your game. The music is wonderful. Although, I found it difficult to play the game because it's not apparent where you get seeds from. When equipping the hoe, you show to press RMB, you should have that there as well for when the weapons are equipped.

I think you've got a really great concept here that can easily be expanded/iterated upon! I enjoyed playing your game, and the upgrades are a nice touch :)

What a beautiful game! And the music goes PERFECTLY with your time limit mechanic! Very creative idea :)

Very relaxing nice music! Your level design is fantastic, challenging but fun. The gameplay mechanic too, works really well with your levels. I can tell that you know how to make a good game!

I love your art style! The player movement feels smooth as well as the animation of the gun.

Wow! What a gameplay gem! I love your mechanics and the level of difficulty as well! It took me a second to get used to the controls but once I did, I really enjoyed playing the game!

What a lovely little game! Very cute. The implementation of the physics feels intuitive and fun to play with

Neat little game! Like other commenters I also couldn't get past level 8 due to the physics of the box. 

It took me a while to figure out the controls and how to play the game (I like your art style a lot but the visual clarity is a bit cramped, and it can be hard to tell items/blocks apart). Once I did figure out the game, I enjoyed ordering around my minions and slapping them imps >:) Nice work!

Given the fact that you only had 4 hours I would say you did a pretty good job! I didn't run into any bugs, the mechanics were interesting, and I liked your sound design :)